World of Warcraft Bird Germany Battlefield Newcomer
Common skills are good skills in typhoon, hedging or defense, which can blow people away and interrupt casting.
The stars fall and the bark opens in the melee. There is no difference in AOE skills within the radius. If you add hieroglyphs, the damage is very good. You can continue to use other skills when you start a star.
There are also moon fires and swarms, which continue to lose blood. Byrd, these are the only two blood loss points in Germany. In the face of many enemies and being covered by teammates, try to change two points on the target as much as possible.
The main output skill is anger, which is quick to cast spells and difficult to be interrupted. PVP has little time to read sparks to you, and it is easy to give the enemy a chance to interrupt.
When pursued by melee, open the grip of nature. Being hit by a melee is the effect of roots winding around your melee, then blow that melee with whirlwind skills, deform as much as possible, and seek teammates.
The deformation of Germany can solve all the movement restriction effects, except the out-of-control effect, only the badge can solve it.
If you meet a savage or a thief, you can give him fairy fire immediately, which can prevent him from being invisible.
Cyclone and winding are two main control skills in Germany. You can control some blood milk or some troublesome occupations at the critical moment.
Bird DE DPS is very powerful and can be used in almost any occupation without being disturbed. It's just poor viability.
At the critical moment, it is still necessary to make a guest appearance for treatment. After all, the team needs to cooperate.
The more you play, the better. Find a YY team and wait for a team battle.
You'll know when you play too much.