China Naming Network - Ziwei Dou Shu - Is the original version of Dnf blind or percentage injury?

Is the original version of Dnf blind or percentage injury?

What are the skills of dnf blind physical attack? What is a magic attack? What are the fixed injuries?

Looking at the details of skills, the direct number is solid injury, the latter% is percentage injury, and there are solid injuries plus percentage injuries, such as ground fissures and waves, which are used to pile up independence and intelligence; Taking percentage heap belongs to strong and magic attack, which is also high intensity.

Section 3: 1. Asura moves slowly, so you can use this skill to make a little attack while moving (in fact, it is used to escape).

Shura's skills are generally solid injury skills, with less percentage skills. What is percentage skill? To put it bluntly, it is directly proportional to the attack power of the panel. The higher the weapon attack power, the more difficult the percentage skill is, so the percentage occupation needs high weapon strength or enchanted physical/magical attack power.

Asura (the blind) is the pure injury of magic in dnf, while Asura's professional feature is a career with perceptual ability, and he gave up his eyes in order to feel the fluctuation. With firm but gentle as the main means of attack, the "wizard" in the ghost sword.

Is dnf blindness a fixed injury or a percentage injury? Are these two kinds of injuries the occupation of dnf?

Original dnf: Asura (the blind) is a pure fixation magic in dnf, while Asura's professional feature is a career with perceptual ability, and he gave up his eyes in order to feel the fluctuation. With firm but gentle as the main means of attack, the "wizard" in the ghost sword.

The blind is a mixed occupation with a certain proportion of solid injuries. Red eye is a pure injury profession. Blind people also need high strength, and red eyes only need forging.

Percentage: Men's and Women's Sanda, Assassin, Blue Boxing, Blasting, Elements, Men's and Women's Roaming, Sword Soul.

Regardless of percentage or fixation, there are some skills that are indisputable: wave carving: the soul skills and intelligence of the blind will not be explained when the spell is full. Fluctuation of killing intention: 10% double crit is good news for yourself and your teammates, and it also has considerable blood volume for monsters in the range. So fill it up.

Ground fissure wave sword, chopping wave, evil light wave array, no horse wave, plus ghost print beads are all percentages, and then the magnitude of ice and fire wave are all, without moving Pluto array, the wave explodes and is fixed. These are the basic skills of the blind.

Most of the skills commonly used in Asura's paintings are completely fixed, such as the immobile evil light chopping in the big and small ice and fire, while some small skills, such as ground wave chopping, are semi-fixed, with the total percentage of ghost beads stabbing heat, 2% feeling mainly being Skynet, and Raytheon mainly being fixed.

How does DNF judge whether the blind person is a percentage injury or a fixed injury?

So: the main stake is intelligence, and the boundary also tends to intelligence. Because the early and middle stages of the blind are intellectual meals, only the high-end and late stages are mentioned, and the percentage needs to be improved.

Asura (the blind) is the pure injury of magic in dnf, while Asura's professional feature is a career with perceptual ability, and he gave up his eyes in order to feel the fluctuation. With firm but gentle as the main means of attack, the "wizard" in the ghost sword.

Generally speaking, to judge whether an occupation is a percentage or a fixed injury, it is necessary to know what the great skills (one feeling and two feelings) of the occupation are.

Ground fissure wave sword, chopping wave, evil light wave array, no horse wave, plus ghost print beads are all percentages, and then the magnitude of ice and fire wave are all, without moving Pluto array, the wave explodes and is fixed. These are the basic skills of the blind.