How to play watch pioneer
1, load and aim
Although loading is simple, it is not easy to be perfect. When it's safe, you need to use interval loading to keep yourself full of ammunition at all times. Especially before putting some skills, it is very embarrassing if the ammunition is not satisfied. Many heroes can make an ordinary attack before the big move, in fact, earn more damage. For example, Farah, Death, and McRae can blow out bullets and enlarge them.
Only pursue headshots in life and death scenes or when opponents move slowly, and focus on stable aiming at other times. For example, McRae can kill people at close range if he hits the body three times. For an opponent who can't kill himself, there is no need to pursue a headshot.
The same is true of widows. In addition to being sniped, only when the opponent easily stops aiming can they try their best to hit the body and pursue a headshot. But sometimes, opponents carry angels or are about to enter the bunker. At this time, it is necessary to let go and shoot a headshot to achieve the effect of killing.
2, translation, jumping, squatting
Watchmen move very fast, so keeping moving can greatly reduce the opponent's hit rate, especially the thin heroes such as Flash, Lucio and dva. Irregular left-right movement is simply a nightmare for all heroes who need to aim.
Coupled with lateral jump, it can greatly reduce the hit rate of ballistic speed heroes. In addition, jumping can also prevent the explosion injury of Farah, Mad Rat and No.76 right button to the greatest extent. When facing widows and Shimada Hanzo with perspective, the habit of jumping out of corners can reduce the risk of getting shot in the head.
Irregular movements and jumps not only reduce injuries, but also affect your aiming. You should practice this more. You can keep jumping around with the flash against the wall, observe the trajectory while shooting, and adjust the mouse to keep it in a small range. Slowly mastered how to aim at the opponent in the jump.
All explosive weapons can be used for rocket jumping, such as the right button of No.76, Farah's rocket, Zarija's right button, and even the tank shell of the barrier. The specific method is to combine attack and jump together, so that you can go to many places where you can't jump normally, and it has miraculous effects on the road and around.
3. Walking and winding back
Whether attacking or defending, try not to go alone, but to hold a group with your own assistants, meat and dps, greatly improving your survival rate and output environment. Don't force 1v 1 without absolute superiority. Heroes on guard have high blood volume and various defensive skills. It is common to kill a person in a few seconds, and it is difficult to obtain a very good one-on-one combat environment.
In most cases, winding is not a good choice; Because the time after the detour is too long, our own frontal battlefield may collapse on the way after the detour.
Because the winding effect is unstable, it is difficult to kill people without big moves. When there is a big move, because the opponent who can play can hear your voice, the surprise of the big move is not so strong. Therefore, instead of putting all your eggs in one basket, I hope that one person can enlarge and destroy his opponent, it is better to communicate with his teammates and release big moves with his own meat shield and treatment.