table tennis competition rules
Lead: What are the rules of table tennis? The following are the rules of table tennis competition that I have carefully arranged for you. I hope it helps you. Welcome to reading.
table tennis competition rules
1 table
1. 1 The upper surface of the table is called the competition table. It should be a rectangle parallel to the horizontal plane, with a length of 2.74m, a width of 1.525m and a height of 76cm from the ground.
1.2 The mesa does not include the edge perpendicular to the mesa.
1.3 The table can be made of any material and should have consistent elasticity, that is, when the standard ball falls to the table from a height of 30 cm, the bouncing height should be about 23 cm.
1.4 The desktop should be dark and dull, with a 2 cm wide white edge line along the edge of each 2.74m desktop and a 2 cm wide white end line along the edge of each1.525m desktop.
1.5 The competition table is divided into two equal table areas by a vertical net parallel to the end line, and the whole area of each table area should be a whole.
In 1.6 doubles, each table area should be divided into two equal "half areas" with a 3 mm wide white center line. The midline is parallel to the sideline and should be regarded as a part of the right half.
2 network equipment
2. 1 The net device includes a net, a net hanging rope, a net post and a clip part for fixing them on the table.
2.2 The net should be hung on a rope, and both ends of the rope should be tied to an upright net column with a height of 15.25 cm, and the distance from the outer edge of the net column to the outer edge of the sideline is 15.25 cm.
2.3 The distance from the top of the whole net to the table 15.25cm.
2.4 The bottom of the whole net should be as close to the table as possible, and both ends should be as close to the net column as possible.
Three balls
3. 1 The ball shall be spherical with a diameter of 40mm.
3.2 The ball weighs 2.7 grams.
3.3 The ball shall be made of celluloid or similar materials, white or orange, and dull.
4 racket
4. 1 The size, shape and weight of the racket are not limited. But the bottom plate should be flat and hard.
4.2 The thickness of the bottom plate shall be at least 85% of the natural wood. The glue layer for reinforcing the bottom plate can be made of fiber materials such as carbon fiber, glass fiber or compressed paper, and each glue layer does not exceed 7.5% or 0.35 mm of the total thickness of the bottom plate.
4.3 The racket face used for hitting the ball should be coated with a layer of ordinary particle glue with outward particles, together with the adhesive, with a thickness of not more than 2mm or a sponge glue covered with inward or outward particles, together with the adhesive, with a thickness of not more than 4 mm.
4.3. 1 "Ordinary granular rubber" is a layer of natural rubber or synthetic rubber without foam, and its particles must be distributed over the whole surface, with an average density of not less than 10 and no more than 50 particles per square centimeter.
4.3.2 "Sponge rubber" means that a layer of foam rubber is covered with a layer of ordinary granular rubber, and the thickness of ordinary granular rubber is not more than 2mm.
4.4 The covering should cover the whole racket face, but not beyond its edge. The portion near the handle and the finger grip portion may not be covered, or may be covered with any material.
4.5 The sole plate, any interlayer in the sole plate and any covering and adhesive layer used for hitting the ball shall be a whole with uniform thickness.
4.6 Both sides of the racket, whether covered or not, must be dull, one side is bright red and the other side is black.
4.7 Due to accidental damage, wear or fading, the integrity and color consistency of the racket face are slightly different. It can be used as long as the racket face performance has not changed significantly.
4.8 At the beginning of the game and when the player needs to change the racket during the game, he must show the opponent and the referee the racket he will use and allow them to check.
5 definition
5. 1 "round": a period of time during which the ball is in the game.
5.2 "The game state when the ball is served" refers to the last moment when the ball is still in the palm of your hand without clapping your hands before consciously serving, until the round is awarded a score or re-served.
5.3 "Re-serve": No score in one round.
5.4 "One point": the round of scoring.
5.5 "Clap your hands": the hand holding the racket.
5.6 "Don't clap your hands": the hand that doesn't hold the racket.
5.7 "Hit the ball": Touch the ball with the racket held in your hand or the lower part of your wrist.
5.8 "Blocking": If the ball touches the player or anything he wears after the opponent hits the table for the last time, it will touch the player or anything he wears before hitting the table or crossing the end line.
5.9 "Server": the player who hits the ball first in a round.
5. 10 "receiver: the second player to hit the ball in a round.
Referee: A person appointed to manage a game.
5. 12 "deputy referee": a person appointed to assist the referee in some aspects.
5. 13 "Wear or wear" articles: refers to any articles worn or worn by athletes at the beginning of a round of competition, but does not include match balls.
5. 14 "Over or around the net device": The ball should be regarded as "over or around" the net device, unless the ball passes between the net and the table and between the net and the net rack.
5. 15 "end line" of the table: including the end line of the table and the infinite extension lines at both ends of the end line.
6 legal services
6. 1 When serving, put the ball on the palm of your hand, don't clap your hands, and keep your palms open and flat. The ball should be static, behind the end line of the server and above the level of the table.
6.2 The server must throw the ball up almost vertically by hand, and must not make the ball rotate, and make the ball rise not less than 16 cm after leaving the palm that does not clap hands. The ball must not touch anything before falling and being hit.
6.3 When the ball falls from the highest throwing point, the server can hit the ball, so that the ball first touches its own table, then crosses or bypasses the net, and then touches the receiver's table. In doubles, the ball should touch the right half of the server and receiver.
6.4 From the last moment when the ball is still before pitching to hitting the ball, the ball and racket should be above the level of the playing table.
6.5 When hitting the ball, the ball should be behind the end line of the server, but it should not exceed the farthest part of the server's body (except the arm, head or leg).
6.6 When an athlete serves, the referee or the assistant referee should see whether he serves according to the legal service rules.
6.6. 1 If the referee doubts the correctness of a service action of the server, and neither he nor the assistant referee can determine that the service action is illegal, the referee can warn the server not to score when this phenomenon occurs for the first time in a game.
6.6.2 In the same match, if the server or his doubles partner's serve action is questioned again, whether for the same reason or not, the receiver will score one point.
6.6.3 No matter whether it is the first time or at any time, as long as the server obviously fails to serve according to the legal provisions, one point will be deducted without warning.
6.7 When an athlete can't strictly abide by some regulations of legal service due to physical injury, the referee can make a decision to waive execution, but he must explain it to the referee before the game.
7 legal counterattack
7. 1 After the opponent serves or returns the ball, the players of the team must hit the ball so that the ball directly crosses or bypasses the net device, or touches the net device before touching the opponent's table.
8 competition order
8. 1 Singles, legal serve, start, then receive the serve, receive the serve legally, and then alternately legally counterattack.
8.2 In doubles, first legal serve, the server, then the receiver, then the server's partner, then the receiver's partner, and then the players take turns to fight back legally.
9 rounds
9. 1 round should be awarded a heavy serve under the following circumstances:
9. 1. 1 If the ball sent by the server touches the net device when it crosses or bypasses the net device, it becomes a legal serve or is blocked by the receiver or his companions.
9. 1.2 If the receiver or receiver is not ready, the ball has been served and the receiver or receiver has not tried to hit the ball.
9. 1.3 Due to the interference beyond the athlete's control, the athlete failed to legal serve, fight back legally or abide by the rules.
9. 1.4 The referee or deputy referee suspended the game.
9.2 The competition may be suspended under the following circumstances:
9.2. 1 due to the need to correct the wrong order or orientation of serving and receiving;
9.2.2 Due to the rotation service law;
9.2.3 For warning or punishing athletes;
9.2.4 As the competition environment is disturbed, the results of this round of competition may be affected.
10 one point
1O. 1 Except for the round that was sentenced to serve again, the athlete scored one point in the following circumstances:
10. 1. 1 The opposing player failed to legal serve;
1O. 1.2 The opposing athlete failed to fight back legally;
1O. 1.3 After the player serves or returns the ball, the ball touches anything except the net before the opponent hits the ball;
10. 1.4 After the opponent hits the ball, the ball crosses the end line and does not touch his own platform;
10. 1.5 was blocked by the other party;
10. 1.6 combo;
10. 1.7 The opponent hits the ball with a racket face that does not meet the terms of 1.4.3, 1.4.4, 1.4.5;
10. 1.8 The opposing player or any player he wears moves the table;
10. 1.9 The opposing player or anything he wears touches the net;
10. 1. 10 The opposing player does not clap his hands when touching the table;
10.1.11In doubles, the opposing players hit the ball in the wrong order;
10. 1. 12 The clause 1. 15.2 appears when the rotation serve method is executed.
A game of 1 1
1 1. 1 In a game, the winner is the one who gets 1 1 points first. 10 After the draw, the winner is the one who scores 2 points first.
12 one game
12. 1 A game consists of odd numbers.
12.2 The match shall be played continuously, unless it is allowed to be intermittent.
13 serve, pressure serve and direction selection
13. 1 the choice of serving and receiving, as well as the strength of one side and the other side, is decided by drawing lots. The winner can choose to serve or receive the service first, or he can choose to be on the side first.
13.2 when one player chooses to serve or receive the service first, or after choosing a certain position first, the other player must have another choice.
13.3 after each score, the receiver becomes the server, and so on until the end of the game, or until the scores of both sides reach 10, or the rotation serve method is implemented. At this time, the order of serving and receiving remains unchanged, but each person only serves one point in turn.
13.4 In the first game of doubles, the server determines the starter first, and then the receiver determines the receiver first. In the next game, after the first starter is confirmed, the first receiver should be the player who served him in the previous game.
13.5 In doubles, every time a service is changed, the front-end server becomes a server, and the partner of the front-end server becomes a server.
13.6 The player who serves first in one game should receive the service first in the next game. In the doubles final, when one side scores 5 points first, the receiver should exchange the order of receiving the service.
13.7, one side of a game has to change to another in the next game. In the deciding game, when one side scores 5 points first, the two sides should exchange places.
14 service and receiving orders and directions are wrong.
14. 1 once the referee finds that the order of serving and receiving is wrong, he should immediately suspend the game, and the player who should have served or received the service should serve or receive the service in the order established at the beginning of the game. In doubles, when mistakes are found, they should be corrected in the order established by the side with the right to serve first, and the game will continue.
14.2 once the referee finds that the athletes should exchange places but not, he should immediately suspend the game and correct the correct position where the athletes should stand according to the order established at the beginning of the game and the score on the field before continuing the game.
14.3 In any case, all scores before errors are found are valid.
15 spin serve method
15. 1 If a game is still not over after 10 minutes (except when both sides scored at least 9 points), or at any time before that, at the request of the athletes of both sides, the rotation service method should be implemented.
15. 1. 1 At the time limit, the ball is still in the game state, and the referee should immediately suspend the game. The suspended server serves and continues the game.
15.10.2 At that time, the ball was not in the game state, and the last round of service and service had to be served to continue the game.
After 15.2, each player takes turns to serve one point until the end of the game. If the receiver makes 13 legal counterattacks, the receiver gets 1 point.
Once the 15.3 rotation serve method is implemented, or a game lasts for 10 minutes, the rotation serve method must be implemented in the remaining games of the bureau.
;