Introduction to football common sense
Mode: In a standard football match, each team sends 10 players and 1 goalkeepers, and * * *1/0 players to fight and attack on a rectangular grass court.
Time: The standard is two halves, 45 minutes each. When only one game is used to decide the winner, if the two sides draw after 90 minutes, the overtime will be 15 minutes and two halves will be used. If it is even again, it will be penalized. At the end of each half, it usually takes three to five minutes to mend the injury. )
Familiar with spheres. The feeling of touching the ball with hands, footwork practice, touching the ball with the sole of your foot, pinball (pinball parts: instep, inside and outside of the foot, thigh, head, etc. )
Kick a ball. Kicking parts: toes, instep, heel, lateral foot, medial foot and medial instep. (Different parts have different characteristics) Roll the earth and float the ball. Five points to pay attention to when playing football:? Support your feet to stride, step fast and hard, and step in a position that is conducive to playing football.
Stop the ball. Stop the ball in the foot: bend your knees to meet the outside ball, and your feet should not be hard. Stop the ball outside the foot: the knee is slightly bent, and the ball is gently hit to the front to stop the ball: block the middle and upper part of the ball with the forefoot. Stop the ball on the instep: stop the ball, lift the foot and turn inside to meet the ball. Hip stop: at the moment of touching the ball, the thigh quickly retreats and blocks the ball in front of you. Chest ball stop: it can be divided into chest ball stop (stopping the higher incoming ball) and chest ball stop (stopping the straight ball at chest height).
Course. The point of heading is timing and courage. Move the position according to the running route of the ball, look at the ball and hold it with your forehead. When jumping the header, lean back and concentrate on the header.
Dribble. Always keep the ball under your control, pay attention to the situation around you while paying attention to the ball, and pass, pass or shoot in time.
Fake action Fake action needs quick and coordinated action. The basics are: scissors, feint, displacement, spike, "V" and so on.