China Naming Network - Weather knowledge - How is the weather in Dream Journey to the West 4?

How is the weather in Dream Journey to the West 4?

The Weather Ancestor Wizard moves in order:

Before half blood: the warm fog of spring-claw combo-claw combo

After half blood: winter snow cold-xia yang fever-autumn wind abuse.

In short, this is a less aggressive ancestor witch.

Analysis of performance style:

Recommended magic weapon: Luo Bei Jing bottle, thunderbolt hammer.

Recommended attack: 1200+

As soon as we entered the arena, we ran directly to the far right corner and waited for the weather. Grandfather Wu used the skill of "spring returning to the fog to warm up", and then ran to the left, taking the opportunity to attack with big moves. The best output is: Wukong fire demon chop, Tang priest water demon blast, Bajie earth demon stab, Friar Sand wood magic dance, Bailonglei magic decision. In short, what skills are the most productive?

After that, we will start to avoid its "claw strike". Generally, it will be used for "claw combo" many times and the weather ancestor is in a state of hegemony and cannot break the skill.

So at this time, people with invincible skills can use invincible skills to attack: Wukong fire demon beheads, Tang priest can use water to move back and forth with his own position, and Bajie can use the second method to push mountains and move stones.

When the weather master gets stuck inside, he uses the earthquake attack. Friar Sand can directly start to violently export three-mark magic dances and dolls when he enters the arena, and the white dragon uses spikes to avoid attacks during the second jump.

Almost half-bloody, I will use three skills, namely "Winter Snow and Severe Cold", "xia yang Summer" and "Autumn Wind Abuse". For "severe winter snow", it should be broken within 10 second. Generally, high-output skills are adopted, and no.

However, 10 seconds later will be frozen, basically killed by the "claw combo" of the weather ancestor. "xia yang Summer" is a skill that prevents us from recovering blood and magic. We don't have to pay attention to it, but the main output is still for the weather.

Ancestral witch ontology.

After half blood, you can turn on unparalleled, and after the advanced output comes back, you will feel almost hungry. At this time, we turn on the mount, which is mainly used to delay the recovery of the character's blue blood. Mounts are not forced to output, and are mainly used to avoid the weather ancestor skills and gain time to restore their roles. After the mount disappears, we only need to launch a few more attacks to kill the weather ancestors.