C4D bound character animation tutorial: How does C4D make bound character animation with BendyLimbsRig plug-in?
Wonderful recommendation of C4D video course: 1. C4D+OC Handheld Fan Modeling and Rendering Utility II. C4D+AE- Animation Deduction Course of Electric Fan Structure 3. C4D+OC Practical Process for Modeling and Rendering of Canned Pericarpium Citri Reticulatae 4. C4D+AE- Linear Dancing Doll C4D uses BendyLimbsRig plug-in to make bound character animation steps: 1. First, organize your model. It should be noted here that the limbs and head of the character should be separated (not connected with the body) and named for later binding. The left and right directions should be distinguished according to the coordinates of the characters themselves, not according to the left and right of the computer screen. 2. Find "Character" in the top menu "Character", and then select Bendilimbrig 3 in the template on the right. 3. Click Create Limb, and then press ctr to create two symmetrical limbs. 4. Select the "Character" layer and enter the adjustment module in the property bar. You can see that the controller has become a set of points, and adjust these points to the corresponding character joints in the front view (it is faster to adjust the root joints first and then the auxiliary joints, and press and hold the number keys 7 on the keyboard to adjust independently without affecting other points) 5. After the front view is adjusted accurately, continue to adjust in other views, and pay attention to the clear bending direction of limbs (three points cannot be on the same straight line), otherwise c4d cannot judge the bending direction of limbs. 6. Enter the animation module and click CreateDeforments. The plug-in will automatically generate a set of empty objects with good names and parent-child relationship, and drag the corresponding role limbs into the generated empty objects as a subset of role binding. 7. After the binding is completed, you can freely manipulate the role and carry out dynamic design. 8. When completing dynamic effects in c4d, you may encounter the problem of slow preview speed. If you adjust according to the speed of preview, the dynamic effect of final rendering will be greatly deviated. Generally, you will create an animation preview to observe the adjustment. At this point, the sharing of C4D-related content of "C4D Binding Character Animation Tutorial: How to Make Binding Character Animation with BendyLimbsRig Plug-in" is over, and friends who feel good can like to leave a message! If you think C4D graphic knowledge learning is not enough, then C4D video tutorial should not be missed! Click the link to start professional study: