Dream card problem
Blue card increases its reserve coefficient for itself.
Huang Ka is mostly used to destroy the enemy's reserve coefficient.
Red card is an attack skill, which is used to reduce the opponent's armor and blood.
Green card-a permanent residence permit issued by some countries to foreign residents.
Nightmare cloak mana cost 2 self armor +4.
Cloak of Death costs 5 armor +6.
The money cost of Qibao Tianyi is 10 +9 own armor.
Oracle cloak costs 5 mana 15 self armor+15.
Glory armor mana cost 6 If your armor is 0, increase your armor by 8, otherwise increase it by 4.
The mana cost of Armor of the Holy Spirit is 10. If your armor is 0, increase your armor 12, otherwise increase it by 6.
The mana cost of Golden Ulcer Medicine is 5% of its own HP +3.
Jin Xiangyu's money consumption is 8%+5 of his own blood.
Small single magic soldier consumes 8 HP +5.
Resurrection spells consume 20 points of their own blood+12.
Four Seas Safe Consumption 12 Self-Qi and Blood +20%
Blue card
Spell cultivation costs 8 mana+12.
Huang Tingjing consumes 8 mana and generates+1.
Tao Te Ching consumes 20 mana and generates +2.
The God of Wealth's descent mana cost 8 yuan+12.
The mana of working in a bookstore consumes 8 yuan, and the output is+1.
Spend 12 money, generate 1 escort the silver magic soldier.
The mana cost of opening a shop is 20 yuan, and the output is +2.
Beast command money consumption 8 own magic soldiers +7.
The money consumption of Mountain Patrol Magic is 3 +5 of its own magic soldiers.
The Three Realms Demon will spend 12 on his magic soldiers+10.
It costs 8 magic soldiers+12 to dig for treasures and release demons.
The supreme magic statue costs 15 mana and 5 own magic soldiers+15.
Invincible cattle lice mana cost 10 magic soldier output+1.
Warcraft will cost 8 magic weapon outputs+1.
Huang Ka
Bless the shared mana cost 10, and the money output is equal to the opponent's money output.
It's hard to spend 10 mana. The opponent's money output is equal to his own money output.
Prices rise, mana cost 15, money output from both sides-1.
Store closing mana cost 15 magic warrior cost 10 enemy money output -2
Mirror mana costs 20 enemy magic soldiers -(20+ enemy magic soldiers *20%)
The change of stars consumes 30 enemy mana production-1, and your own mana production+1.
The enchanted magic warrior consumes 25 mana -20 of the enemy, and his own side increases the lost mana of the enemy.
Counter the magic soldiers that consume 25-20, and we will increase the enemy's losses.
The frustrated magic warrior in the casino consumes 20 enemy money -(20+ enemy money *20%)
Shi Tian exorcism mana cost 5 magic weapon cost 15 enemy magic weapon output -2.
Empty-handed magic weapon consumes 20, and magic weapon consumes 5 enemies' money -20, so we can increase the enemy's lost money.
Robber's money cost 5 mana cost 6 enemy's money output-1.
Festive gift mana costs each party 8+1.
Liu Jin Lu Xian's money cost 20 mana cost 20, and the output and stock of both resources are restored to their initial values.
Feng Shui mutation mana cost 15. Magic warrior consumes 10 enemy mana output -2, own mana output-1.
Hongka
Total annihilation mana cost 8 magic weapon cost 20 power =20, self armor -5.
Whispering Magic Soldier consumes 5 powers =4.
Tornado rain cost 22 points to hit the magic warrior = 13.
Samadhi True Fire mana cost 20 powers = 14.
Thunderbolt Magic Warrior Cost 10 Power =6.
Serial killer cost 15 strength = 10.
The golden hoop consumes 20 mana, 10 enemy HP-12.
Nine-toothed harrow magic soldier consumes 4 enemies HP -3.
Crescent shovel magic consumes 10 enemy HP -6.
Mana cost of Gankun Circle 15 enemy HP -8.
Five thunders cost mana 15, and enemy armor and HP are reduced by 20% respectively.
Affectionate magic soldier cost 15, success rate 50%, successful enemy HP- 15, defeated enemy HP+5.
Basic operation
After the game starts, each player gets a card in each round, and both players take turns to act. They can choose to discard cards, search, meditate or play cards.
Discard: Click on the card to be discarded, and click "Discard" to discard the card currently issued to you;
Search: get a certain amount of money or magic soldiers;
Meditation: increase certain mana;
Play: Select the card to play, and click this button to play;
Integral rule
NPC: According to the difficulty, the points after winning or losing are different. The specific rules are as follows:
Difficulty wins, loses and escapes against NPC coordinates.
Among the low-level cards, Jie 450, 194 8 points -6 points -6 points.
Intermediate card rose by 482,21010 -8 points -8 points.
The premium card is 490,231,12-10-10.
(Note: If the game time is longer than 15 minutes, the player will get 1 minute for winning and deduct 1 minute for losing. )
Player's battle: "victory" +8 points, "negative" -7 points (escape and admit defeat are judged as negative)
Note: forcibly closing the interface during playing cards is regarded as escape;
Scores of both sides in the battle
Less than 3 minutes after the start of the race, the runner will be deducted 2 points more, and the winner will not get extra points;
If the duration of the game exceeds 15 minutes, the loser gets 1 minute less, and the winner gets 1 minute more;
Don't give up less than 3 minutes after the start;
In the opening 3 minutes, if you want to quit halfway, you must ask your opponent to "admit defeat". After the opponents agree, the winner gets less 1 point, and the loser gets the same point.
Three minutes after the start, the runner will be judged negative, and 1 minute will be deducted, and the winner will be deducted 1 minute.
Appellation division
Appellation level needs integral.
Send a table 9 200
Paiyi ruoyu 8 500
Paiyi Li Dou 7 1000
Paiqiao 6 2000
Pai Yi Yong Zhi 5 3500
Pai Yi Tong You 4 6000
Card game reward
Players can play with NPC at any time. If they win the challenge, they can get some experience and money besides points. If they escape, they will be punished accordingly, and there will be no loss if they fail.
Player-to-player combat: If you challenge to win the battle between players, you can get some experience and money besides points.
-In battle, some people give up. There is no punishment or reward for those who admit defeat, and the winner's reward is halved.
If there is no rank in the battle, neither side will calculate the reward or punishment under any circumstances;
If there is a normal winner, the winner will be rewarded and the loser will not be punished;
If there are fugitives in the battle, the fugitives will be punished accordingly, and the winners will not be rewarded.