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Fortune teller cartoon illustrator _ fortune teller cartoon illustrator

Cartoon girl illustration is very simple-how to draw a girl in a cartoon?

Draw an anime girl tutorial. The anime girl painting tutorial is as follows:

1. Determine the head type: The head type on the oblique side is a shape with both front and side features. One side is more like the front, and the other side is more like the front. Please imagine the three-dimensional structure of this shape by combining the front and side pictures.

2. Draw eyes: the inner corner of one eye is close to the midline of the nose, and the other eye should pay attention to the relationship of "five eyes" and keep the distance between the two eyes. The following is an example of drawing eyes.

3. Draw nose and mouth: The mouth and mouth of an animated character have the following examples. After selection, draw it in a suitable place under the eyes.

4. Painting hairstyles: Here are some examples of hairstyles. After choosing a hairstyle, determine the hairline and the outline of the hair, and then supplement the details of the hair. Note that if this is the case, the hair will converge to form a hairline and the hairstyle will be natural.

5. According to the above points, you can basically draw a complete cartoon character head. With more practice, you can draw beautiful cartoon characters.

Tips and suggestions:

The drawing of the first page of comics is also something we should study hard! Cartoonists are different from illustrators (good cartoonists are also good illustrators). Comics have plots and plots. Writing a comic script is a big task, although ready-made novels can be adapted. A very important step in comics is to draw a draft and draw a mirror. Let every picture be full and coherent, and let every picture you want to draw appear in your mind, so that you can write wonderfully!

Cartoon sketch course

Body structure-light and shade-space texture body structure block: whether it is two-dimensional graphics or three-dimensional graphics, it is most important to learn body block. Let's go back to "geometric figures", which can not only divide portraits into several types, but also generalize portraits into geometric figures and simplify complex portraits into several proportions and angles: people's sight changes with the change of observation points, so we should understand the proportions and angles.

The dynamic appearance and outline of the five senses have formed an obvious perspective relationship. Light and dark color cable arrangement: the method of cable arrangement: 1. Choose a charcoal pen or pencil to evenly discharge the lines, and the distance between the lines should not be too large. Pay attention to the light pen and pen, and don't check the line. 2. The first line is paved with the second layer, and the strength is grasped according to the figure. It is best to draw more layers to achieve the purpose of deepening.

3. Gently wipe all lines with a paper towel to make them softer. Remember not to rub too much, lest the picture be too oily. 4. Sharpen the pencil, erect the nib, and lay a hard line on the timbre just now, so that the timbre will not float on the paper.

5. Pay attention to the grasp of the edge. Touch the picture with nail clippers to adjust the local details. Spatial texture ○ Primary and secondary The so-called primary and secondary, even if the place that needs your in-depth description is primary (such as facial features and facial structure), the place that needs to be weakened is secondary (such as collar).

Highlight the main body (especially the eyes) when depicting, and the secondary part can be lighter than the light and shade. Open the spatial relationship through the contrast between light and shade. The closer to the line of sight, the stronger the contrast between light and shade. For example, if the description of eyes must be in-depth, it is recommended to read books or tutorials. The skeleton division of characters is the most important, and I hope to adopt it.

How to draw cartoon characters

First draw the movements of the characters with simple and light lines, and then gradually add clothes (heavier lines) and hair (heavier lines) according to this outline, as if dressing a doll or something.

Draw a cross on your face in proportion to find out the position of the five senses (heavier), and then carefully erase the light lines drawn at the beginning of the next layer with plastic or 2B rubber. After finishing, look for light and shade, and gently spread a shadow with fine lines, which is more convenient for coloring.

Just use 0.5 automatic lead for pencils. When the pencil is covered, grind the nib flat.

(I am a pure lead party or something) Practice more in front of pictures, and you will draw better and better. Practice makes perfect. It is best to sum up your own experience and skills. =w=~ I can't read books or anything (well, I'm a little stupid, I don't know what he's talking about), and it's a bit against my painting style from the beginning. If you don't change your habits, you can't change them, and you will be stiff (I have suffered this kind of loss-), but you can get used to it slowly, (I doubt it will take a long time? ) and animation teaching in China. I always feel very different from what I expected? It is recommended to buy some Japanese style or illustration style.

How to draw a stick figure of a cartoon girl?

The steps of the cartoon girl stick figure are as follows: 1. Draw an anime girl, because the hair accounts for a large proportion, so draw the outline of the hair first.

2. Then draw the girl's face and bangs. The face should be round, and Liu Haier should be neat. 3. Draw the girl's eyebrows, eyes and mouth again.

The nose can be omitted. 4. Carefully draw a few strands of hair.

5. Draw the outline of the girl's upper body. 6. Draw the collar, arms and hands of the girl's school uniform.

7. Draw the cell phone in the girl's hand again. 8. Finally, put two pieces of blush on the girl's face, and a cute cartoon girl will be finished.

Extended data: stick figure drawing: A: Select the angle and display the structural features. A: Front view: TV screen, cassette player and buttons, camera lens, bookcase and refrigerator door frame. These structural elements are placed in front of the object.

In addition to the roof, most of the decorations reflecting different architectural styles, such as columns, corridors, doors and windows, are on the front. The front views of these objects can show the structural features of their different viewpoints.

B. Side view: Vertebrates connect their heads and tails through a spine, which passes through the thorax and pelvis, and the limbs are connected with the shoulder straps and pelvis respectively to support the whole body. Different animals have different structural proportions and shapes because of their different lifestyles and sports styles. It's obvious from the side. Similarly, the external structural characteristics of various vehicles are mainly reflected in the front, carriage and wheels. Draw its horizontal side view, which can fully show the structural characteristics of each part.

C. Top view: The structural features of stoves, tableware, books and track and field are all upward, so it is easy to identify them by drawing their top views. D. Perimeter view: the outer contour of the sphere is circular at any angle, and the cylinder and the circular vertebral body will present almost the same visual form at all angles when the axis is perpendicular to the ground.

Lantern, pen container, flashlight, cup, bowl, basin, etc. It also consists of spheres, cylinders and cones respectively. Generally speaking, you don't have to choose an angle to draw these objects. If it is placed horizontally or obliquely, that is, the axis is not perpendicular to the ground, different angles will have different perspective changes, and the angle that the axis is parallel to the picture should be taken.

B: Grasp details and highlight individual characteristics. The image differences of similar or similar objects are generally mainly reflected in local details. For example, donkeys and horses, sheep and deer, pigs and elephants, geese and ducks and other similar animals have no big difference in overall structure.

The main difference lies in the size, thickness and length of details such as ears, neck, head and tail. When sketching, we should pay attention to discovering and strengthening differences and highlighting their individual characteristics. The detailed features of objects are different, some are obvious and some are not. Sketch should be compared, seek differences from similarities, and show the detailed characteristics of various objects clearly with exaggerated methods.

If you draw different trees with similar crowns and branches, you can highlight the different characteristics of leaves or flowers and fruits, and draw people, which can not only show age and gender characteristics through facial features and beards, but also show ethnic and professional characteristics through wearing clothes and hats. You can also express the personality characteristics of high, short, fat and thin age with the help of the basic morphological changes of the head, trunk and upper and lower limbs in equal proportion.

C: Grasping the dynamic characteristics by using the bone line, people and animals are always moving, and all kinds of dynamics are changing rapidly. Dynamic sketch with simple strokes can directly capture various trends through keen observation, but it is largely based on the analysis and understanding of motion rules, the grasp of joint points and motion lines, and the use of memory.

Like us, the human body consists of head, chest, pelvis and limbs. The upper limbs are divided into upper arms, forearms and hands, and the lower limbs have thighs, calves and feet. Each part of the skeleton is independent and connected from top to bottom, and each connection point forms a joint. Joints are the center of human movement, which perform flexion and extension, adduction and abduction and rotation.

All kinds of movements did not change the local structure of the head, chest, pelvis and limbs, but only changed the rotational relationship and its overall state with the joint as the turning point. Therefore, it is a simple and feasible method to express all kinds of dynamics with changing joints as points, unchanging bones as lines, lines as points and lines as points.

To express the dynamics of characters with bone lines, we should master the changing law of the center of gravity, which is perpendicular to the supporting surface; The human body can keep balance, the center of gravity exceeds the support surface when running, and the center of gravity deviates to the front of the human body when jumping. The movement law of animals is basically similar to that of people.

The limbs of animals move alternately in walking, running and jumping, and cooperate with each other. At the same time, due to the torsion of the neck, waist and tail, the head and trunk also change accordingly. Generally speaking, the main sport of birds is flying. When flying, the wings spread and flap up and down. The bird's feet are relatively inactive, but its neck is flexible. For bird sketch, you can draw eggs to draw the body cavity and head, then draw the neck and feet with bone lines, and finally add the main details.

The stick figure is a kind of painting that extracts the most typical and prominent main features of the objective image through activities such as eye recognition, brain memory and handwriting, and shows generality, identifiability and schematic in a flat, stylized form and concise brushwork. Painting methods can be divided into front view, top view, side view and peripheral view.

References: _ stick figure.

Draw handsome cartoon characters,

Guardian sweetheart: Tsukiyomi Ikuto

Department of Sakura University: Xu Wanghuan

Miss Perfect Evolution: Gongping

Vampire Knight: Kiryu Zero

Vampire Knight: Kuran Kaname

The Story of Cai Yun Countries: Shi Ryuuki

Little Goddess Flower Bell: Harmony

Southern gifted student: Hiroshi Takashima

Gold strings: Tsukimori Len.

Gold strings: Yunoki Azuma.

The Story of Cai Yun Village: Ji Jinglan

Tennis Prince: Kiyomura Kiyoshi

Tennis Prince: Fuji Syusuke.

Cherry Orchid University: goggles night

Tennis Prince: Kunimitsu Tezuka.

Star dream angel: the real man of the wind

Star dream angel: Nidu Xingsi

Department of Sakura University: College Light/Xin

Gold strings: Keiichi Shimizu.

Moka girl KINOMOTO SAKURA: Tukisiro Yukito.

Detective Conan: Kudou Shinichi

Detective Conan: Battle of Heiye Haidong/Kuroha.

Deacon Blake: ciel Phantom

How to draw the cartoon characters in Q version vividly?

1, before painting, observation is indispensable. This kind of observation does not look at every detail in detail, but selectively looks at the biggest thing of the characters, and feels the relationship between the head, limbs and trunk as a whole, which makes you feel like painting a child when you were a child (children don't pay too much attention to details when painting, but only see the most obvious dynamics and shapes of the most characters). Abstract the characters into children's stick figures in my mind. 2. Mark the position of the head, the outline of the clothes and the general trend of the main clothes lines, the position and dynamics of the limbs with lines on the paper. I drew a simple explanatory diagram (because it is a drawing board, it is relatively simple and unclear, please forgive me). 3. Next, draw an avatar with your skill of drawing an avatar, and be careful not to make an inertial tone. Just hook the outline of the five senses with lines, just like the drafting stage of your sketch, except that the lines can be more three-dimensional 4. Check the shape of clothes, limbs and shoes. Don't pay attention to details at this time, just tick the outline. Pay attention to the protrusion of joints and muscles when drawing limbs. Simply put, when drawing joints, draw some highlights appropriately, and the lines of limbs should not be too straight, according to the concave-convex texture of real muscles.

Here, when I think about these things, I will give you a reference, that is, the illustration works of cartoonist Sadamoto Yoshiyuki (it would be much easier if you knew the Gospel Warrior of the New Century). Although his works are paintings, they are not exaggerated and realistic in scale (of course, there will be some exaggeration). In particular, the folds of clothes and the concave-convex texture of joint muscles I mentioned are particularly prominent in his paintings, and the painting style is close to the sketch style. Give some pictures: pay attention to this one, it is very clean and neat in the treatment of clothes wrinkles, and it has a strong sense of lines. This also depends on the treatment of the collar. Please ignore the head automatically. Head sketch 4 and cartoonists can't pay attention to the character dynamics of these two pictures. He summed them up with very concise and accurate lines. In addition, an ordinary skirt is simple but three-dimensional. Please continue to ignore your face.

Sketch cartoon characters, step by step.

Watching the video above may help you.

Kakashi:

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Deidara:

Potatoes/playlists/

Information:

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Woody cherry:

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Teddy boy:

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I love Luo:

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Payne:

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Naruto:

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Sasuke:

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Hidan:

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A Fei (early stage):

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Captain silver:

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Corner capitalization:

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Temarii:

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Kenpachi Zaraki:

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How to draw the girl in the cartoon? There are many online.

You don't have to sell books.

Teaching Cartoon 0 1- Hand Drawing Tool

Teaching Comics 02- Human Body Structure

Teaching Comics 03- Law of Human Movement

Teaching cartoon 04 head structure

Teaching Comics 05- Face Painting

Teaching cartoon 06- painting of hands and feet

Teaching Comics 07- Angle and Perspective

Teaching Cartoon 08- Draw Lines

Masterpiece of Technology —— Comedy Mind Method

On Light and Shadow in Comics

Teach cartoon 09-PS coloring course

Teaching Comics 10- Research on Comic Script

Teaching Comics 1 1- Comics Drawing Process

Teaching Comics 12-CS Painting Course

Self-cultivation of humorous cartoonists

Introduction to game and comic planning

How to become a full-time cartoonist

Experience of Cartoon Illustrator

The appearance of the earliest cartoons and cartoons and the development of early countries

(LSMH finishing)

PS-0 1-Photoshop painting is wonderful!

PS-02 Pencil Copy Photoshop Paint Brush Cover

PS-03- Photoshop creates a super cute QMM for novice schools

PS-04-Photoshop Feifei cartoon MM (real shot changed to illustration)

PS-05- Animal Painting (Photoshop &; PT)

PS-06-PhotoShop draws tigers with the mouse

PS-07- Making Icons with PhotoShop

Photoshop sketch method of Ge You's head in PS-08- mouse drawing

PS-09-Photoshop path creates a very lovely MM mood effect.

PS-10-Fairy of Photoshop Advanced Application

The production of PS- 1 1-Photoshop fashion illustration

PS- 12-Photoshop painting light ink painting

five

PS- 13-Photoshop simply creates an ink landscape painting.

six

PS- 14- Real photos become comics

PS- 15- Sketch effect of real photos

PS- 16- Hand-drawn sketch effect of real photos

PS- 17-Photoshop transforms beautiful MM into oil painting effect.

(LSMH finishing)

From basic training to free creation-advanced course of painting basics (transferred from -Illustrator China Forum)

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The first scene of the basic painting course "Starting with a tourist map"

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The second session of painting basic course "The best way out of the maze"

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The third session of the basic course of painting "painting state and the most basic skills"

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The fourth bullet of the basic course of painting "Overall concept VS sketch"

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The fifth bullet of the basic course of painting "pure outline sketch VS line drawing"

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Lesson 6 "Body Language Makes Painting Simple"

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Lesson 7 "Perspective and Proportion" in Basic Painting Course

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(LSMH finishing)