Escaper's dilemma breaks through the clearance assembly. Escaper 2 clearance assembly
1. Central Park
The Central Park Express is very simple.
First count the names quickly, and then go straight up.
Enter the corridor, turn right and go up the stairs to the second floor.
Go up and the camera room is on your left.
Go in and take out the tape recorder and uniform in the box in the lower left corner of the whole room (only these two must be brushed)
Then rummage through the closet for brooms and duct tape.
After collecting everything, go to the bookcase in the lower right corner of the second floor to learn knowledge.
Make a microphone, put on a uniform, and flee directly from the upper-middle position on the first floor.
2.rattlesnake spring
First of all, finish the roll call quickly, and click the green exclamation mark of the prisoner to pick up the task (because the rooms in the picture are very tense and convenient, so you can do the task when searching)
Search the room
Make uniforms
Razor *
Metal plate *
Crowbar *
Wood *
Tape *
If you can't get it, just do the task honestly as I said above and go to the cellmate to buy it.
After the rally, go to the house in the upper right corner and ask the prison guard to beat him. Ask the doctor to take you to the infirmary when he knocks you out.
Then go directly to the bookcase to learn knowledge.
After searching everything,
Synthesize a secondary draft and a primary shovel.
In the big house in the upper right corner of the prison map, you can go to the corridor in the lower right corner, go to the innermost part, pick up the shovel and dig directly down, then dig through the wall on the right, and you can get out of the mine.
3. Also known as a prison camp
Same as above, finish the roll call and pick up the prisoners.
Search the room quickly
Make uniforms
Paint bucket *
Screwdriver *
Soda water *
Sugary mint *
If you can't find soda, go to your cellmate and buy it. If you can't find sugary mint, go to the prison guard and search it.
Gather on it
Go to the bookcase to learn knowledge.
Make temporary pass cards, motorcycle engines
There is a small room in the lower left corner of the row of rooms in the dormitory. Put away the access card when you go in.
Twisted ventilation pipe
Install the engine on the motorcycle.
Straight to the point.
4. 17 area
The map of 17 area is complicated, so it is necessary to understand the principle of copying keys with inkpad when beating prison guards.
Go out and finish the roll call
Go back to the stairs and search the room.
Miracle
Feather * 1 (Note, if you are a courier, all the boxes will be reopened directly, and you won't find this. You can't buy this, you can only get it by searching the boxes).
Ink *
Blank security assurance *
Toothpaste *
Canned smooth powder *
Comb *2 (or toothbrush is ok)
Lighter *
Prison uniform *
Beating a prison guard can get a blank security guarantee and lighter, and directly take off the prison clothes from him. Everything can be bought from prisoners except the extra labels.
Gather all the above things
Go to the bookcase to learn knowledge.
Feather+ink+blank security to create real security.
Make putty dough with toothpaste and basin slip powder.
Lighter+comb to make inkpad
Go and beat the prison guard. After stunning, copy the blue key and the red key from the mold with a putty ball.
Ink is made into imitation red keys and green keys.
Go under the southeast corner building, put on your prison clothes and go outside.
There is a small room in the upper left corner. Go in and take away the clothes inside.
After the change, the equipment is guaranteed.
Straight out of the lower left position of the white door (must be guaranteed)