Introduction to the Origin of Divine Original Sin 2
louse
Agility: first attack +2, critical hit rate +5%
Thrift: cheap goods+1
Encouragement: teammates within the range+1 Li Minzhi, +2 body (it seems that the effect doubles after reaching a certain level), 3 rounds, 1AP.
Carnival sound: the units in the range are in a crazy state 1 turn, and the magic armor resists, 2AP, 1SP.
Comments: Being alert is a very practical talent. You can attack +2 first to make a wrong turn with your teammates, or you can attack yourself first. 5% crit has an effect on crit mage, archer and warrior.
Encouragement is +5% for teammates' damage and+14% for HP. The effect is not immediate, but AP consumption is small, and even the complicated battlefield can buff people.
Carnival tune is a free version of the charm Grenade, which can be used to control the group control spell CD.
Thrift can be used to bargain. Luo's human template is suitable for all kinds of occupations, and even thieves can benefit from the first attack of +2. Encouragement and revelry are two skills that are quite suitable for wizards, because wizards need all kinds of skills to alleviate the CD problem.
Ivan I
Agility: first attack +2, critical hit rate +5%
Thrift: cheap goods+1
Encouragement: teammates within the range+1 Li Minzhi, +2 body (it seems that the effect doubles after reaching a certain level), 3 rounds, 1AP.
Summon Ivan's Soul Wolf: Summon a Wolf, 3AP, 1SP.
Comments: Ivan's human template is also applicable to various occupations. His power calling skills are surprisingly weak and can be considered non-existent.
Finnish
Agility: first attack +2, critical hit rate +5%
Immortality: The recovery effect becomes physical damage, the poison resistance is +200%, and the fruit will be hit when it goes to the street.
Play dead: Play dead for 3 rounds, and the enemy will treat you like air.
Time warp: After the target ends the turn, it enters an extra turn, 2AP, 1SP.
Comments: Smart is suitable for all kinds of occupations.
No, the dead have a hidden ability, that is, they will eat all kinds of treatments from the enemy on the battlefield. Usually, you need to prepare more poison bottles, which is a relatively stable way to reply. You can also consider learning from the necromancer, but it is not necessary. Immortal units spread poison on their feet with poison, which means that a 1AP triggers the affinity of soil series elements, which has a certain effect on soil series wizards.
Playing dead is a very stable way to save your life, such as going deep behind enemy lines and performing a set of joint skills, and then lying down. The enemy was so angry that there was nothing they could do.
Time warp is a powerful skill, especially for glass cannons or lone wolves. Change your face and become an elf to get wrist cutting skills, then cut your wrist, go to the funnel, throw skills, and have another round, change your skin, cut your wrist, go to the funnel, throw skills, cut your wrist and adrenal glands, and lie down to kidney deficiency. It's perfect. Even if you don't do this, it is a very competitive skill in the non-glass gun quartet.
Red prince
Elegance:+10% toxicity resistance,+10% fire resistance.
Magic song:+1 persuasion
Long Yan: The units in the narrow sector area ahead were damaged by fire, leaving a fire, AP 1AP.
Demon Glare: Destroy a certain amount of magic armor of the target and restore a certain amount of your own magic armor, 2AP, 1SP.
Comments:+1 Persuasion can be used to heap persuasion, but persuasion itself is only an RP skill, and the income is relatively low. Elegance can slightly improve survivability, especially fire resistance and Longyan have a certain linkage with fire mage.
Long Yan is a very good skill, which can ignite the flame and block the action path of AI. As a 1AP skill, the damage is very good (not related to intelligence).
Personally, Yuan Li's skill is relatively poor. If it is 1AP 1SP skill or 2AP0SP skill, it is still competitive. The recovery of magic armor is lower than that of ice armor, causing less damage.
Seiber
Carnivores: You can eat corpse fragments to get their memories before they die.
Ancient knowledge:+1 erudite
Physical sacrifice: instantly gain 1 AP, damage+10%, physique-1 (the higher the level, the more losses), 2 rounds.
Break the shackles: release the following negative states: slowness, disability, cold, shock, suffocation, disarmament, diseases, infectious diseases and painful shackles. 1SP.
Comments:+1 erudition can be used to heap erudition. Identification equipment is enough, and the extra can be considered stealth or transmission. Carnivore is also a relatively RP talent, and everyone can become an elf after wearing a mask.
Physical sacrifice, king of Bai Piao, 1 AP simple and rude. However, elves are quite unsuitable for holding shields. In addition, after cutting your wrist, you will leave a pool of blood under your feet, which is one of the most convenient element affinity materials in the game. The necromancer department has several auxiliary skills that have nothing to do with intelligence, just for memory and use. This pool of blood can also provide blood arrows for archers.
Breaking the shackles, another Bai Piao skill, solves soft control without consuming AP. The greatest value is that it can release the shackles, shock and pain of disarmament, and the rest are additive.
Generally speaking, Sister Elf is more suitable for the training policy of Agile Department, and thieves and archers are suitable for her. By the way, you can plug in a necromancer system, learn an element affinity, and assist when necessary.