What is the upper limit of cooling reduction in the glory of the king?
the upper limit of cooling reduction of the glory of the king is 4%.
here are some common sense of the glory of the king. I believe that even old players may not know it.
1. Maximum blood sucking limit: 1%. You can also add four blood-weeping blades.
2. Maximum cooling reduction: 4%, maximum attack speed: 2%, maximum crit rate: 1%, and maximum crit effect of equipment: 5% (if you play two weapons endlessly, the crit effect is also 5%, because endless passivity is the only one. However, the crit effect of the inscription can be added, that is, if you bring 1 warriors, your crit effect is limited to 86%)
3. BUFF effect of the dark tyrant: increase the physical attack (8+5% of the current physical attack) and spell attack (12+5% of the current spell attack) of the whole team for 9S.
4. Dominate the BUFF effect: the whole team recovers 1% of their health every 3 seconds, lasting for 9S+ three waves to dominate the pioneer.
5. Tyrant: The whole team can increase experience value and gold coins, and the experience gained will increase with time.
6. Devil's bondage: After killing the master or the dark tyrant, the output of the party to the dark tyrant or the master will be reduced by 5%.
7. The refresh time of red and blue BUFF after killing is 9S, and the lasting effect is 7S.
8. Real damage ignores all armor and shields. In addition, it should be noted that the real damage caused by the hero cannot be returned to blood, because it is neither physical damage nor spell damage.
9. Heroes with real injuries: Xia Houdun, Yang Jian, Old Master Q, Nezha, Lu Bu, The Story Of Diu Sim, Dian Wei and Zhang Liang.
1, purification is to remove the negative effects, including the symbol of luna, a skill of Li Yuanfang and the poison of Bian Que.
11. Ice punishment is actually a skill that can choose the target, and the damage caused is real.
12. The magic skill of group damage, blood sucking has attenuation mechanism; The spell skill of single damage, blood sucking has no attenuation mechanism.
13. There is a teammate's head at the top right of the mini-map. Whether there is a green dot on the head indicates whether the teammate has a big move.
14. Purification can relieve the effects of deceleration, dizziness, flying, repelling, silence, petrification, freezing and ridicule, but it cannot relieve domination and suppression. (including Zhang Liang's big, Old Master Q's big and Donghuang Taiyi's big)
15. Deceleration effects can be superimposed, but they will decrease.
16. A set of 15-level inscriptions is almost a big item in the game compared with a set of -level inscriptions. For some heroes, the effect is even more important.
17. Most skills in the game have a backswing after casting, but you can cancel the backswing through a flat.
18. You can get 2% more gold coins if you make up for the soldier last time. Every little makes a mickle in the early stage, and you can have an economic advantage if you make up for the soldier well.
19. Defensive towers and crystals will not attack all kinds of wild monsters.
2. Tough shoes can be made from Hua Mulan's epee skills and Mozi's big move, but it is impossible to get out of Zhong Kui's big move by being attracted by Zhong Kui.