Looking for wow6.0 shooting hunter one-click single output macro
Force deterrence macro
#showtooltip deterrence
/stopcasting
/stopcasting
/cast deterrence
p>
Note: Interrupt the current casting to immediately activate deterrence
Follow the version pointing to the master’s summon macro
#showtooltip
Master’s summons
/petfollow
/stopcasting
/stopcasting
/cast
[target=mouseover,exists]Master’s call; [help] Master's call;[target=player,exists]
Master's call;Master's call
/cast Rush
Note: for the mouse Point to the target and use the Master Summon. If there is no target or the target is not a friendly party, then the Hunter's own Master Summon is used. At the same time, please note that I added a line /petfollow here, which means to recall the pet and follow it. This is added to prevent pets from being unable to perform this skill when they are 40 yards away. You can delete it yourself if you don't need it.
Force fatal shooting macro
#showtooltip
Deadly shooting
/stopcasting
/stopcasting< /p>
/cast Fatal Shot
Note: Interrupting the current casting to use Fatal Shot, please note the two lines "/stopcasting" here. Interrupting the current casting will interrupt your automatic shooting. It is not recommended to use this macro during team copy combat.
The forced version points to the disruptor macro
#showtooltip
Disruptor shooting
/stopcasting
/stopcasting
p>/cast
[target=mouseover,harm,nodead][]Disruption Shot
Note: Interrupt the current cast and use Disruption Shot on the target pointed by the mouse. When other When the Hunter uses Wild Fury to blast your teammates, a Disturbing Shot can help him break up the fire.
Cloak device usage macro
#showtooltip
15
/cancelAura
Nitrogen thruster
/USE 15
/Goodbye
/y
I’m so stupid because I know how to fly~~
Note: This The macro can be used on your cloak, whether it is a glider or a parachute. In addition, the "/cancelAura Nitrogen Thruster" command was added because the glider cannot be used when using rocket boots in the 5.4 modification, so a cancel was added. Rocket Boots command. Moreover, this macro eliminates the need to manually drag the cloak to the skill bar after you change it to another cloak. The next two lines of commands are optional, you can delete them yourself if you don’t need them.
Forcing suspended animation macro
#showtooltip
Suspended animation
/stopcasting
/stopcasting
< p>/cast feign deathNote: interrupt the current casting and immediately feign death
The forced version points to Ning Shenhong
#showtooltip
Ning God's shooting
/stopcasting
/stopcasting
/cast
[target=mouseover,harm,nodead][]Ningshen's shooting
Note: Interrupt the current casting and use Ningshen Shot on the target pointed by the mouse. If there is no mouse pointed at the target, this is used on the target.
Use the macro for the belt device
#showtooltip 6
/USE
6
/Escape
/y Time flies so fast I have to retreat! ! !
Note: This is a macro that allows your belt to be used regardless of whether it is rocket boots or bombs. It also eliminates the need to manually drag the belt to a skill after you change it to another belt. column. The next two lines of the macro are optional, but wouldn’t it be cool to have an escape phrase when Rocket Boots escapes?
~~
Outbreak Macro
#showtooltip
13,14
/USE 13,14
/ cast Blood Fury (Racial Specialty)
/USE ××Item
Note: This macro is an accessory plus the Orc racial talent
Other racial talents or some items can be used Put them inside together. Here "13" represents the jewelry above and "14" represents the jewelry below. Using this macro can save you from having to manually change the name of the jewelry in the macro after you change the jewelry.
Sacrificial roar pointing macro
#showtooltip Sacrificial roar
/cast [target=mouseover,help,exists]Sacrificial roar;[help]
Sacrifice Roar[target=targettarget,help,exists] Sacrifice Roar;[target=player,exists]
Sacrifice Roar; Sacrifice Roar
Note: Use for mouse pointer targets If the Roar of Sacrifice has no target or the target is not a friendly party, then it is a Roar of Sacrifice to yourself.
One-click misleading macro
#showtooltip
Misleading
/cast [target=focus,help,nodead] Misleading
/stopmacro
[target=focus,help,nodead] misleading
/target [harm] targettarget misleading
/target
[help] player mislead
/targetlasttarget [help] mislead
/cast
[party][raid][target=pet] mislead< /p>
/target [help] targettarget
Misleading
Note: One-click to mislead the macro, just one-click to leave other things to the macro, the macro is the most misleading Priority is focus.
Unlimited Eagle Eye Macro
#showtooltip
Eagle Eye Technique
/cast !Eagle Eye Technique
Note: You can use the Eagle Eye spell again to extend your field of vision indefinitely after you already have the Eagle Eye spell. It is said that someone stood in Winterspring Valley and saw Northrend with infinite Eagle Eye. You can also see places that the game designers don't want you to see.
Point to black arrow macro
#showtooltip
Black Arrow
/cast [target=mouseover,harm,nodead][]black Arrow
Note: Use the black arrow when the mouse points to the target. This macro can be used when the current target does not survive for a long time. Put the mouse on another target and click this macro to avoid going back and forth. Switch the target and shoot the black arrow directly to another target with a longer survival time to trigger a free explosive shot. (Pure mouse party.. This macro is invalid)
Forced escape macro with effect
#showtooltip
Escape
/stopcasting< /p>
/stopcasting
/cast escape
/use Goblin Weather Making Machine-Prototype 01-B
/use
Drowning Thunder Lizard's Tail
/use Permanent Purple Fireworks
/script
UIErrorsFrame:Clear()
/small Chicken
Note: It is optional to interrupt the current casting and immediately jump back from the fourth row down. If you want to jump back, why not make it more stylish?
Launcher normally open deterrent protection cancel macro
#showtooltip
Disperse shooting
/stopcasting
/ stopcasting
/castsequence reset=1
!Trap launcher,null
/cancelAura Deterrence
/cancelAura Hand of Protection
p>
/cast
[target=mouseover,harm,nodead]Disperse Shot
/cast Disperse Shot
Note: Moved due to Disperse Shot Except, the main function of this macro has been lost but I still use it.
But this macro also has two other functions. This macro can be used as a trap launcher normally open switch macro, and the second one can be canceled
for deterrence and protective hands. Some people like to tie the cancel macro to Determination and deterrence are bound together, but sometimes when you are in a hurry, it is easy to click twice and waste a deterrent.
The target version of the target points to the counter-shooting macro
#showtooltip
Counter-shooting
/cast [target=mouseover,harm ,nodead][] Counter shooting
/cast
[target=targettarget] Counter shooting
Note: To interrupt the current casting, use the mouse pointer immediately The target uses counter fire. If the mouse is not pointed at it, it will be used on the target. If the target is friendly, it will use counter fire on the target's target. Also, let me explain here that I did not add the command "/stopcasting" to interrupt the current casting, because now even if you drag the skill directly from the magic book without using a macro, the counter-shooting will interrupt the current casting and use the counter-shooting immediately. This can There is one more automatic shooter, but many people may not know it.
Soul Healing Macro
#showtooltip
Soul Healing
/cast [target=mouseover,exists] Soul Healing
/cast [target=player]
Soul Healing
Note: Use Soul Healing on the target pointed by the mouse. If it is not pointed, it will use Soul Healing on the owner.
The mandatory version points to the pterosaur spike macro
#showtooltip
Pterodactyl spike
/stopcasting
/stopcasting
/cast
[target=mouseover,harm,nodead][]Pterodactyl Sting
Note: Interrupt the current casting of the mouse pointer The target uses the pterosaur spike. If there is no mouse pointing at the target, it is used on the target.
Forced version of the pointed concussive shot macro
#showtooltip
Concussive shot
p>/stopcasting
/stopcasting
/cast
[target=mouseover,harm,nodead][]Concussive Shot
< p>Note: Interrupt the current casting and use concussive shooting on the target pointed by the mouse. If there is no mouse pointing at the target, this is used on the targetAutomatic barrage shooting anti-interruption macro
#showtooltip
Prompt skills
/cast [nochanneling: barrage shooting] Prompt skills
Note: The function of this macro is that when guiding barrage shooting, The guidance of the barrage shooting will not be interrupted because you press this macro wildly, but it will wait until the barrage shooting is completed before using another skill.
1. The correct starting position for shooting hunting is: count down 2 seconds to drink the potion after opening the monster, aim at Chimei and pull up the hand, release rapid fire and crow, use stimulus to pull double to stabilize, aim at X3; no stimulus , raise concentration and enter a normal cycle. In the counter-kill phase, try to reduce the use of flying blades/barrages (except for a large amount of ADD such as the opening of Mushroom Man).
2. If it is a boss that inflicts blood quickly (the blood line can be quickly reduced to below 80%), and if the starting hand is bloodthirsty/heroic, you can postpone the rapid shooting until Using it below 80% health is equivalent to extending the counter-kill time in disguise.
3. In the 35%-80% stage, when rapid fire is ready, draw full concentration (or a stimulating buff appears with about 80 concentration), release rapid fire, draw Chimera and aim.
4. Below 35%, try to use burst potions in conjunction with Rapid Fire and Crow CD. In short, during the counter-killing phase and the rapid shooting phase, try to match the stimulation and aim hard.
5. Minimize movement output as much as possible. Due to the new mastery mechanism, stance output will cause about 7% higher damage (varies from person to person) than movement output. Therefore, try not to move as much as possible, and try not to move for more than three seconds. When moving long distances, try to cooperate with escape acceleration and cheetah guard. I read a post some time ago about whether LR should avoid the circles on the ground in order to ensure mastery of buffs. Haha, living people have output, and dead people have P output.
6. The application of escape is combined with the application of Cheetah Guardian, the application of deterrence is combined with the application of Cheetah Guardian, and the application of disguise is combined with the application of Cheetah Guardian, provided that the small glyph is inserted with the glyph of Cheetah Guardian. The Glyph of the Cheetah is absolutely necessary, for example when the Mushroom Man is making a fire.
7. About barrages. When I first reached 100, the poster was kicked out several times due to the barrage ADD when playing 5H.
The rule of thumb is: (1) When you want to use barrages, step back until you can’t see the monster’s health bar, and then release barrages. It will basically not attract monsters behind or next to you, but please pay attention to the sky. . (2) When dealing with ADD, if several targets are at a relatively large angle to you (for example, the boss of the mushroom man and the pea shooter, both are within the range), you can select the pea shooter as the target, and then release the barrage facing the boss. , so that the barrage can hit the mobs and the boss at the same time. This trick can be used to deal with more scattered ADD misdirections.