China Naming Network - Feng Shui knowledge< - Why not let the treasure play on the land coast?

Why not let the treasure play on the land coast?

Speaking of domestic SLG online games, The Other Side, which has been in service for five years, is definitely a big brother-level work.

Before the launch, the domestic SLG market was mainly COK and exported to the domestic market, but the market performance was not ideal, so it can be said that the popularity was average. The reason is that players in different areas of SLG games lack communication and encouragement, and players lack confrontation targets in the middle and late stages of the game, so the main reason is the loss of a large number of players! At that time, COK could do nothing about it and could only quench his thirst by rolling constantly. Domestic SLG bearers are so miserable, let alone others! So when "The Coast of Land" was first started, almost everyone thought it was a miscellaneous fish that jumped into the oil pan and was about to follow COK's footsteps. However, Land of Rate has launched an unprecedented "seasonal system", which has slapped countless people! In the season system, players from different forces and even different servers may become close friends fighting side by side, which is tantamount to putting high heels on the social dwarf SLG and breaking the social deadlock of the game at once. Even the players who lost before may be pulled back into the social circle by those who stayed behind, because their feelings have returned to the game. With the change of the season, the unified world is once again classified as troubled times, so players have a new direction of struggle, and they will always be in an excited state of fighting for the reunification of the country. However, even the "seasonal system", which is regarded as a life-saving medicine and attracted numerous businesses to imitate, has certain drawbacks. The first problem is that the season is too long. The season length of head SLG online games such as Land of the Earth is generally 3-6 months, including a long development cycle. That was four or five years ago, which is understandable. But the pace of life is getting faster and faster, and many new players want to experience fast food in the game. Especially in recent years, the survival rate of mobile game players in the first month of downloading games has dropped significantly. After 30 days, there are less than 5% players left. After the 100-day season, how many living people will be left in the game? Many players of "The Coast of the Earth" spit on the Internet. In the middle and late stage of the game, you can only watch the big legions killing each other, but they are just bystanders and have no game experience. This shortcoming should have been taken seriously long ago, but the treasure system, which was widely criticized by players and even forced the official apology, inadvertently blocked the bullet for the season system, causing hidden dangers of the season length. Fortunately, this problem has long been noticed by many game manufacturers, and many new SLG games have improved the original season. For example, the SLG mobile game Jiangshan: City of Fire, which has recently attracted much attention, simplifies the lengthy development process of traditional SLG games, encourages players to focus most of their attention on the fierce PVP national war, and adopts an unprecedented 2 1 day new season system. After 2 1 day, all dust will return to dust, and all territories, soldiers, officials and treasures will return to zero, and the game will complete a cycle. Only the heroes carefully cultivated by the players are still loyal to them. Of course, although the development stage in the game has been simplified, simplification does not mean simplicity. Focusing on the nomadic tactics of occupying and building cities, relying on the income of urban territory to obtain resources, giving up wood and pig iron, only building houses to produce copper coins, relying on the rapid development of trade behavior to brush money, completely giving up any development, and relying on golden words to find development opportunities. Just 2 1 day depends on the player's personal interpretation. Even in the most conventional way of thinking, most of the initial resources will be invested in the acceleration of construction and technology, and there are different considerations. People who hold important positions in the army or the country can get more materials, and they can spare more energy to recruit and train heroes, especially heroes like Zhao Yun, Huo Qubing and Zhu Wenzheng who can decide the success or failure of the war, and enjoy them early. Players who are not well off can also temporarily give up hero training and make good use of heroes such as "Qin Liangyu" in their hands to try to catch up with the development speed of the main force in the Legion.