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Neil, is artificial life worth buying? Share the game experience and purchase suggestions.

Neil artificial life has been sold on the steam platform, so is the game worth buying? Let's take a look at Neil's artificial life game experience and purchase suggestions.

Neil's experience of artificial life games and his purchase suggestions.

First of all, I don't recommend any non-Neil fans to buy this game at the original price.

Before playing, I expected it might be a remake, but after playing for two hours, I was wrong. Isn't this a replica of the PS3 version? Perhaps this is what Yokoo said: "This work didn't reach the level of 1.5 version, so it was named root number 1.5".

Slightly weak game system

Remaster is in essence, which causes most of the shortcomings of the PS3 version to be inherited. If you want to play this thing as an action game, it is not recommended to buy it. Compared with the automatic humanoid action system, this action system can be said to be so boring that I rely on magic to get through customs. Although magic is a bright spot, the boring main line and boring map design in the early stage will still make you feel bored. Most of the side missions are "taking things from A to B" and "going somewhere to kill a monster", which is not interesting to play. More Zhou Mu and more endings, but also because of a lot of repetition, people feel that they are deliberately prolonging the game time.

Buy music and send games.

If you are here for Neil's automatic humanoid music player, you will be satisfied. Okabe Kaiichi and Yokoo Taro, neither of them will let Neil's series go today. The music of the game serves the game, but in artificial life, the game music is no longer a filler originally created to make up for the sound gap. Kaiichi Okabe endowed with another function for these colorful music-making music a part of narrative and connecting players' hearts with stories through music. The player's feeling of playing the game comes not only from the feedback of controlling the role, but from the multi-directional cooperation of vision, touch and hearing.

Simplified Chinese translation

_ In the past, due to SE's insufficient sinicization of Chinese, two translated names, Neil Pretender and Neil Mechanical Era, were widely circulated in China. According to the official setting and propaganda of China, "automatic humanoid" and "artificial life" are undoubtedly the most appropriate and correct translations of the original. (For detailed analysis, you can go to Mile Mile. Weibo pays attention to "Yokoo Taro China Station", which contains detailed analysis. )

Although we have official simplified Chinese this time, this Chinese is really a bit "official". The first name in the title interface is Neil: Replicator. In order to prevent spoilers, there is not much analysis here, but Neil's artificial life is undoubtedly the most appropriate translation. All the official translators before this time also used this translation, but I don't know why I didn't use it this time.

In terms of names, there are differences between Diva _ and Bobo _ when translated into Diva and Popolla, and Caanen is also translated into Nicole-but Caanen is also translated from the government.

There is also a writing system that translates into "spells". You will find it more appropriate to translate it into a writing system after the play.

Shocking stories and characters

_ Despite the above shortcomings, as the highlight of Neil's series-impressive characters and tear-jerking stories, this aspect must not be disappointing. The dubbing of the full text makes the story more appealing.

But it should be emphasized that the story and characterization of this work are still "unconventional". For example, Caanen, known to players, is a violent madman with foul language and scanty clothes. Every player will be shocked by her silent "telegram" for the first time.

This role is too open in any game, but it seems to have a different flavor in Neil.

label

_ If you want to compare Artificial Life with other masterpieces on the same platform, it must be slightly inferior. Even though this work has improved the feel and action system, it still smells like an old game ten years ago.

However, the unique characterization and touching stories of Neil's series have not been dimmed by the passage of time. In this era of frequent masterpieces, it is still a rare experience to make me cry in front of the screen again.