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Student club activity plan (optional)

In the early stage of activity preparation, you will need to use the planning book, which is the flow of the whole activity. How much activity plan book have you prepared? The following is the Student Association Activity Plan (Selected) compiled by me for your reference only. Welcome to read this article.

Selected activities of student associations (I) 1. Activity background

Entering the middle of this semester, the friendship between members of our student union is deepening day by day. Busy affairs often make us feel tired. Our hearts urgently call for an activity to relieve the pressure in our hearts and deepen the connection between members of various departments of the Student Union.

Second, the purpose of the activity

Entertainment will make students more familiar with each other, enhance their friendship, relieve their work pressure, and be more conducive to the effective development of various activities within the students' union and their happy work, so that students can develop steadily on the road of harmony, the relationship between students' union members will be more harmonious and the students' union will develop better.

Three. Time and place of activity

Time: x month x day x afternoon

Venue: University Student Activity Center.

Four. organizer

Xx college student union.

Verb (abbreviation for verb) Planning organizer:

Xx College Student Union Outreach Department.

Department in charge of intransitive verbs

Xx College Student Union Outreach Department.

Seven. participant

All members of the student union of xx College.

Eight. Procedural requirements

1, the content is healthy, positive and optimistic.

2. Style and category are not limited, but it must be a group program.

The duration of each program is controlled within x minutes.

Plans can be discussed by all departments, and if there are too many plans, they will be decided by lottery.

Nine. Preparations for the event

Planning preparation:

1. According to work needs, it is divided into planning group, venue group, program group and logistics group, and a table is made (see annex 1 for details).

2. The planning team is responsible for contacting the ministers of all departments, selecting the heads of all departments, obtaining contact information and making contact forms (see Table 2 for details).

3. The head of each department counts the number of departments that can participate in this activity and sends it to the planning group before xx.

Site preparation:

1. The venue team is responsible for renting the venue of the university student activity center in advance and arranging the seat distribution map in advance.

2. The site layout shall be handled by the site team in contact with the Propaganda Department and the office, and completed by the Propaganda Department and the office on the morning of X ..

Plan preparation:

1. The ministers of all departments will draw lots at the regular meeting of major cadres in the seventh week to decide the types of programs performed by all departments.

2. Each department needs to make a video of the department as the opening. The content is healthy, positive, optimistic and progressive, and the form and style are not limited.

3. The program group is responsible for collecting the music needed by the programs of each department and the videos produced by each department (the props needed by the programs of each department should be provided by themselves).

4. The program group is responsible for the on-site computer operation at the activity site.

5. Be responsible for explaining the rules of the game on the day of program rehearsal.

Logistics preparation:

1. The logistics team is responsible for on-site lighting switch, prop handling, on-site order maintenance, calculating the funds received in advance by everyone under AA system according to the budget, and managing the total funds received.

2. Be responsible for explaining the rules of the game to department representatives on the day of rehearsal.

Timetable:

Xx, X—xx, X: Notify ministers to draw lots for specific matters and determine department heads and departmental plans.

Xx, X—xx, X: Convene a meeting of principal responsible persons of various departments. The funds for the activity have been raised.

Xx, X—xx, X: The venue is ready. The materials needed for the program are ready, and the props are ready.

Xx, X—xx, X: The logistics team will prepare the required items. The program is ready. At X o'clock in the evening on xx, xx, XX, all departments will send X key personnel representatives to the X building in XX for rehearsal.

General responsibilities: xxx.

X. Activity content and process

Time: x, xx, x: 00 pm

Venue: University Student Activity Center.

Preparation materials: multimedia equipment, microphone, program accompaniment, notebook computer, digital camera or dv player, banner, program list, pen, balloon, adhesive tape, scissors, rope, pump, thumbtack, nameplate, etc.

Venue layout:

Multimedia and audio equipment shall be installed before noon on X, X, X, and the site shall be arranged according to the site layout.

Party flow:

1, everything is ready xx minutes before the opening.

2. Play cheerful music in the lobby before the opening ceremony to relax and enliven the atmosphere.

3. Stop the music and turn off the lights at X on xx, X, and maintain the order of the venue.

4. Moderator, introduce the judges and guests, and make a concluding speech.

5. After introducing the first player to the stage, turn off the lights, play the video introducing the first player, and cheer on the spot.

6. Restore the lights. The first contestant begins to perform, and the next contestant waits in the background.

7. After that, each player will perform in turn according to the above process.

8. After the performance of X departments, the performance was temporarily stopped. The host organized all departments to play the game of "Stand Up". After the game, continue the performance process.

9. After the performance of X-to-X program, the host and audiences from all departments will play the game "You are better than me". After the game, continue the performance process.

10. After the programs of all departments are finished, the prepared programs will be performed by the Presidium, during which various awards will be evaluated.

1 1. After the performance of the presidium, the host presided over the award ceremony, and the members of the presidium presented awards to the winning departments respectively.

XI。 game rule

"Stand up" rules of the game:

Before the competition, the host selected some students and asked them to stand side by side in a row on the stage.

After the game starts, the host will quote a number at will, and all the selected students will stand up from the left side of the stage according to the number given by the host. Students who fail to stand up according to the prescribed rules or stand up incorrectly within two seconds are eliminated, and the winner is the last remaining student. The winner can get a certificate of merit.

"You are better than I guessed" rules of the game:

Before the competition, each department chooses two students. The host selected six students from them to form a group (to ensure that they are not in the same group), and arranged them in a row, all with their backs to the questioner.

After the game started, the first student turned to face the questioner. After seeing the questioner's question, he conveyed the meaning of the question to the second student in a way other than his own language. The second student understood it, then showed it to the third student, and so on. Finally, the last classmate said what he understood. During the period, no one is allowed to make a sound or even prompt, and no behavior prompts except lip-synching are allowed.

Twelve. Possible emergencies and emergency response

1, the power failure exceeded xx minutes, and the host announced that the contest would be held another day.

2. During the power outage, the staff is responsible for the organization of actors and the storage of costume props. The etiquette group is responsible for serving the leaders and guests. The staff is responsible for keeping the stage, speaker equipment, lighting equipment, etc.

3. If the power outage is short, the members of the external liaison department or the host will improvise a small program, and the logistics team will be responsible for it.

Selected Activities of Student Associations (II) I. Theme of Activities

Hearts touching, happy you and me.

Second, the purpose of the activity

In order to promote the friendship among members of the secretariat of the Economic and Trade Association, narrow the distance between you and me, make the future work go smoothly, give full play to the role of the secretariat and provide better services.

Third, the activity time

20xx year xx month x day.

Fourth, the venue

xx .

Verb (abbreviation for verb) target audience

Member of the secretariat of the Economic Association.

Intransitive verbs meeting place

xxx .

Seven. Activities and projects

1, hens catch chicks

Rules of the game:

1) The staff quickly selected six strong hens, who formed a circle face to face.

2) The rest of the students randomly stand behind six hens in a row, with the red rope in the last hand.

3) After the game starts, the hen will grab the red rope in the hand of the last person in any team, and in the process, protect the red rope in the hands of her team members from being robbed. If the red rope is grabbed, the person who is grabbed with the red rope will be disqualified, and the red rope will be handed over to the last person in the team where the person who is grabbed with the red rope, and the game will continue.

4) During the game, keep the last person holding the waist of the previous person and cannot be separated. If separated, disconnect and cancel.

3) The opening person is promoted to the last person, and the red rope is given to the last person of the remaining teams, and the game continues.

5) The game lasts for fifteen minutes, and finally the group with the largest number of people left wins.

2. "Round and round"

Rules of the game:

1) Arrange everyone in two concentric circles and rotate with the concentric circles of the song.

2) When the singing stops, two people face to face should introduce themselves to each other.

3. Telepathy:

Rules of the game:

1) Everyone is free to form a row with X people in each group.

2) When the leading students saw what was written on the card in the host's hand, they quickly passed it on to the next player (only using body language) and passed it on in turn until the last player loudly said what it was.

3) If you guess correctly, there will be prizes, and the game is over.

4. Have a picnic

1. We divide the purchased materials into x parts equally.

2. In the form of lottery, every two colleges will form a team (plus the secretariat of the school student union) and a ***x team.

3. Cook in two groups, with four groups in each group, and each group produces two dishes (the dishes are self-determined).

4. After cooking together, everyone tastes together and judges the best chef.

5, the flow maze:

Rules of the game:

1) Arrange in six rows, with six people in each row. People in the same row touch hands (as a wall, but do not hold hands).

2) One person shall be the commander, and give instructions such as "turn left (right)" to each platoon.

3) Choose the other two as captives and captors, and catch people in the "flowing maze" until they are caught.

Note: the hand is equivalent to the wall. Turn left and right under the command of the commander. At the beginning of the game, the arresting person and the arrested person can't touch everyone's hands, and they can't squat under everyone's hands. They can only run on the road without hands. The commanding student can change the command and speed at any time.

6. The tube is annular.

Rules of the game:

1) Each participant takes a straw and each group takes a small iron ring.

2) Members of each group pass iron rings one by one through straws until the last one. If half of the hoop falls off, you can pick it up and reissue it where it fell off. )

3) Don't touch the hoop with your hand halfway, just bite a straw through the hoop.

4) The last group that spends the least time wins. Members of the winning group will receive a lucky draw.

Backup project:

1, many feet and many people

Rules of the game:

1) The contestants stand side by side behind the starting line and tie everyone's inner legs with ropes.

2) At the beginning of the competition, the teams move forward (run) collectively, and the team that reaches the finish line first is the winner. If the rope is loose, you should tie it up before moving it.

3) The last group that spends the least time wins. Every member of the winning group has a lucky draw.

2. Officers and soldiers catch thieves

Rules of the game: utensils: four small pieces of paper, which are written with the words "officer, soldier, arrest and thief" respectively.

Selected activities of student associations (III) I. Background of activities

Both schools and classes need a certain degree of unity and cohesion, and so does the student union. To this end, the Computer Design Student Union specially held a tea party. Through this tea party, the computer design student union will become a more United and cohesive student union and create a warm student union.

Second, the purpose and significance of the activity

1, to increase the understanding of each member in the student union.

2. Improve everyone's team spirit.

3. Improve the communication ability and self-confidence of all members of the Student Union.

4. Let the computer design student union become a united, cohesive and warm student union.

Third, the time and place of the incident.

Xx,xx,XX,XX。

Venue: xx classroom of clothing factory.

Target audience: all members of Computer Design Student Union.

Four. Activity flow

Activity duration: about x hours.

1, carry out some interesting activities in class to enhance the cohesion between everyone. Taking each department as a unit can also improve the cooperation density and mutual trust between departments.

2. Game: idioms solitaire, grab the bench, knock gongs and drums to pass things, and the blind touch the elephant to guess people.

3. In class, we talk about our experiences by eating snacks and drinking tea, and we talk about each other's worries. This will make members feel the warmth of the student union.

Verb (short for verb) Work arrangement

Activity preparation:

1. completion: the office will write the activity plan before the activity starts, and then hand it over to the department heads to make specific arrangements for future activities.

2. Work assignment: the office assigns various tasks according to the plan, implements them in various departments, and implements the responsibility system of department heads.

3. Material preparation: the office collects the relevant materials needed for this activity and prepares the activity game.

4. Venue layout: The International Liaison Department will arrange the venue and prepare seats for the people present.

5. Venue maintenance: The supervision department will do a good job in venue discipline maintenance to ensure the smooth progress of activities, especially the interactive links.

Post-processing:

1. Clean up the site after the activity to ensure that the ground is clean after leaving.

2. All departments are requested to summarize this activity, sort out all the information of this activity and submit it to the presidium on time.

Precautions:

1. Check the number of people before the activity starts.

2. During the activity, the supervision department will maintain the discipline of the venue to ensure the smooth progress of the activity.

3. Don't play dangerous games or insulting games.