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Pokémon Crystal, Diamond, Bright Pearl, Thunder and Thunder Double Fight Ideas Sharing Skill Selection Recommendations

Sharing ideas for Pokémon Crystal, Diamond, Bright Pearl and Thunder. This article brings you the doubles gameplay of Raikou in the game, including character selection, effort value distribution and matching moves, for your reference.

Sharing of Raikou Double Fight Ideas

Thunder Kung

Psychic Power/Magnet

Timid (+Speed-Attack)

HP 6, Special Attack 252 , Speed ​​252

Thunder, Volt Replacement, Shadow Ball, Hot Water

After countless times of Rotom's water, we decided to find replacement members

The first thing that comes to mind is Zapdos, _be ready to use it with your friends in the Pearl version

The outputs include thunder, storm, volt replacement, weather ball, and can also be equipped with hot wind in the rain. When stopped, the entire opponent will be burned

Coupled with the shameless electric flying attribute, Yuqi will become a hero again after lying down, and at the same time, he can help the kappa to prevent flying insects, the decision is yours!

But!

The reality is that the heavy version of Zapdos has a shallower skill pool than expected. It can only learn thunder and volt replacement

The special attack side can only be improved. Equipped with the original power, you can only choose Fei Qi or Destruction Light

Although it is still worth using, it is too far away from expectations, so I have to go back and look for the diamond version's own Thunder God

Far more suitable than expected!

The 115 speed is considered a front-end class in the environment. Without the blessing of the weather, it can still allow the team to maintain a high degree of initiative

Volt who takes the initiative Replacement, it can be flexibly exited and has output, which is very useful when combined with the seagull to repair the weather!

The durability is excellent, the slightly lower physical resistance is not a problem with the blessing of 90 HP, and the special defense is also When it reaches 100 water_

In the skill pool, there are shadow balls to fill blindness, and hot water that can match the weather, which is too good

There are not many choices for heavy_version props, have I considered it? With tree fruits to add and subtract blood, I finally chose magnets to strengthen the attack surface without brains

Thunder:

Same as the storm, rain will hit, autocratic dodge cancer-like tumors, coupled with the power of magnets to destroy Table

Before making a move, pay attention to whether the opponent has lightning rods, batteries, electrical engines, especially lightning rods

Volt replacement:

Output and replacement, hit and run , the power is actually quite good. When paired with a magnet, it can take away most flying water. You should also pay attention to the opponent's characteristics when using it

If the seagull is still on the field when the rain stops, and there is a backup, you can replenish the weather in one round.

(Collect seagulls → lose reserves → replace with volts → lose seagulls → rain)

Shadow ball:

Fill the blind, Thunder God is just faster than Gengar, The brothers Sun Eevee and Water City can also target the Moon God (I heard you are a mythical beast?

Hot Water:

It is quite powerful in combination with the weather and can effectively deal with natural enemies. Ground type, your Thunder God can also spray hot water!