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What war is the story of Call of Duty 17 about?

What war is the story of Call of Duty 17 about? In the initial publicity and planning, we have seen the feeling of playability. Customers can see from the video that three different war stories plots are introduced in detail. The following is a description of daily tasks. All the games are from PS5 and Pre-BETA versions of mobile games.

At the beginning of the war, daily tasks were cut and animated;

At the new product launch, I showed you the first cut animation. According to Raven's name, this clip animation took place in the early stage of gameplay.

This cutscene took place in the briefing room of the White House. RusselAdler and the team presented their direct evidence and information about how to catch Poerxiusi. Senior officials in the room doubted the intelligence generated by Adler's elite team and questioned whether Poerxiusi was true. General Hager declared at the scene that the Poerxiusi landing was more a lie than an objective fact.

But the information they have shows that he is giving full play again and has plans to attack western countries. CIA analysts believe that he is a "threat association with pure blood and bright sky". Frederick Alder said, "When you are suspected by everyone, you don't have to take everyone seriously, but innocent people may die. After I didn't hear from Poerxiusi on 13, I have considered a serious matter. "

Interface President Reagan entered the room again to get the latest information. The president of the United States said: "Is the threat association true or false? Can you stop Poerxiusi? " However, Adler called such daily tasks illegal and violated the unequal treaties. Clinton finally said, "Give Adler what he wants" and said, "Because you don't easily make us feel cold". This scene came to an end.

The first daily task: Russia

This daily task is a daily task in the middle and late stage of the game, which happened in an engineering building in the former Soviet Union after IronCurrent. This daily task is characterized by backstab and violent gestures. You need to find out what the above structure is.

You enter a huge industrial base of the former Soviet Union and try to find what you left behind, but all you can see is the concise and beautiful style setting of the Russian version. It looks like "a small town in England".

This daily task is a very classic design style of Call of Duty. If you break into the neighborhood, your team will be found, so you must destroy the Russian air force. Daily tasks show AK-47 weapons and equipment, and anti-aircraft guns installed on vehicles can rush into big cities and take information out.

Finally, the highlights of daily tasks show a part of daily tasks in the style of video clip design, including the battle between motor vehicles (anti-aircraft gun shooting).

The second daily task: Moscow, Russia

The second daily task you saw took place at the KGB headquarters in Ukraine. This engineering building is called "Lubyanka". It is one of the daily tasks that focus on the randomness of gamers, and it is also Raven's decision to allow gamers to choose in the Cold War of Black ops.

At the end of this routine task, you are in a company office in Lubyanka, as a Soviet secret intelligence agent. The first half of this daily task allows you to choose how you want to play. One interface that Raven shows you is that you can do it according to whether you choose to steal, chronic poison, bribe or blackmail in your daily tasks. This determines how to carry out the first half of daily tasks. If you walk in Lubyanka's situation, you will feel anxious and be troubled by the characters.

The second half of the daily task is the classic "Call of Duty" posture you learned from the previous "Black ops" game. You must try your best to get information from all the Lubyanka cards and take it out of the head office.

At the end of every task trial, you need to leave your address diligently, accompanied by fierce battle scenes.

Third visit: Laos (Vietnam)

The third daily task you see is the flashback to Vietnam daily task. The elite team must look for the key information of the past and help create a short story of black action 3 cold violence. This daily task takes place in the second half of the whole short story, and they must look for hidden clues to the case.

In this daily task, gamers can choose the way they want to play-there are four different choices to feel. Topographic maps are carried out in Laos during the day and at night.

Raven said that the daily tasks in Laos are the most unique and exciting in the history of Call of Duty. You can reset this daily task after the game, and make different decisions on all the daily tasks themselves. There are four different options to spend this daily task. It's Never Seen in Call of Duty.

When Laos gradually highlighted fighting in the forest in broad daylight, you kept shuttling between your opponent and the large graphics card. Daily tasks automatically jump to Laos at night to get a better time, and you try your best to maintain the helicopter elimination area. In fact, in the whole process of completing your daily task seriously, you can reset your daily task and feel it in another way.

A video that Raven showed you shows that the daily task starts from scratch, and then the friends have experienced an incredible experience. The fortress fell from the sky to the map, distorting you and letting you fall into it. Then you adjust your thinking according to different levels and return to key actions. You can hear voices in your head. A person says that you are the only one who knows the truth, and the truth of something has been changed.

The daily task is over at this time.