How to match the shield and magic lineup in Teamfight Tactics
How to play the shield method in Teamfight Tactics? I guess everyone doesn’t know it very well, so what the editor brings to you today is the recommendation of the elemental formations of Teamfight Tactics. Friends who need it, please come in and take a look.
Recommended Elemental Mage Formation
The top combination in the national server:
Shield Mage or Elemental Mage (some people will say Dragon Teeth Draven is cracked, if you look at it in the mid-term When it comes to Dragon Teeth Draven decisively switches to elemental magic, and the equipment of the eldest brother in the team can be left with the Artillery Azure Dragon Sword or Endless Blood Drinking). I personally recommend two more sets of Elemental Polar and Elemental Demon. For the above sets of formation equipment, it is a no-brainer to choose stick armor and stick armor. After gathering two bird shields and one hat or three bird shields, give them to Lulu or Morgana, and give the excess equipment to the big brother. Try to synthesize overflowing equipment: artillery, Qinglong Dao, and spiritual wind. I won’t explain the equipment later. For heroes with overpopulation, we recommend Pig Girl, Gnar, Big Bug, and Crow. Depending on the situation, we can supplement the control or blood volume of the lineup.
Bird Shield Six Magic Heroes:
First of all, there are 7 mages: Kassadin, Lulu, Fox, Morgana, Little Mage, Dragon King, and Death Song. (If you have a wage earner in the early stage who accidentally reaches three stars, you can give him a golden shovel + a big stick to turn into a mage, which will have a miraculous effect). After the formation is assembled, the fox or Kassadin can be used depending on the situation. The eldest brother of the team is Dragon King or Death Song.
Three Elemental Heroes:
Lulu + Xiaofa + Kenan (three yordle effect), Morgana + Fire Man (double demon effect), Ice Woman + Phoenix (Bipolar effect), the eldest brother of the team must be a hot guy.
Three elements and four polar heroes:
Pig, Braum, Lissandra (Phoenix), Ice, Kennen, Fire Man. The eldest brother is the Fire Man.
Three elements and four demon heroes:
Fire Man, Morgana, Verus, Sword Demon, Kenan, Lissandra (Phoenix), the eldest brother is still Fire Man.
The above lineups do not need to sell blood in the early stage to gain attack speed. You can basically get sticks or cloth armor. The high burst of Fire Man, Dragon King, and Death Song + the HP of Three Bird Shield are almost useless. Virtually any formation (think about it: the six thorns flying over have not knocked off your bird shield, how it feels like when the Dragon King sprays them all to death in one bite, or how the fire man's bullets kill them all). Personally, I recommend playing the elemental method, because recently In every game of the Chinese server, there are almost four or five shields, cards or equipment that are simply not enough to grab. At this time, if you take out a three-element chrysanthemum in the mid-term, it will be miraculous.
Early transition: Personally, I recommend trying to get pirates (interests will be earned as soon as the star rises) + two-star wage earner, and three void thorns (high bursts in the early and mid-term without losing blood). If you can't get it together, try to get a pair. Or fighter (high blood volume) + two-star VN or small cannon
Hero selection: Try not to search for people in the early stage, save money to upgrade. Because mage or elemental cards are relatively expensive, the higher the level, the greater the chance of finding them. If the blood loss is too fast, you need to stab in time for stability.
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