Where did the medieval dynasty put the villagers' water?
If the player character is thirsty, all they need to do is go to the river to drink water. Their stomachs are strong enough not to worry about water-borne diseases or microorganisms. But their villagers are not strong.
If players want their villagers to get water, they need to build a food storage room? Use? The production system of medieval dynasties. In a short time, they use buckets or water ropes to store river water, regardless of its source. They can also harvest and store berries, which are a dual source of food and water.
This is a process that can be further automated. If players have resources to store buildings, empty buckets and waterlines will be automatically stored there. If the player has a workshop, he can assign villagers to be craftsmen and make buckets automatically. If the player has a wooden shed, he can designate a villager as a lumberjack, and they will automatically get wood to make buckets.
The production cycle of a village cannot be built around wells and barrels only. It takes some time to build all the necessary buildings first, and then find out the workflow that best meets everyone's needs. But after a certain degree, players don't have to worry about the villagers eating and drinking, and they can explore freely.
Medieval dynasty is an open-world action adventure and single-player RPG game with medieval Europe as the background and survival, simulation and strategy as the elements. The game has a beautiful and lifelike 3D open world, complete seasons, day and night and weather cycles, and various environmental factors can interact, with 65,438+08 different buildings and more than 60 different equipments.
Wild animals include wolves, bears, deer and rabbits. All activities will affect satiety, thirst, health and other attributes; It also has a perfect skill tree, unique events, dynasty reputation values, tasks, trade, economy, sandbox options, social relations with NPC and so on.