China Naming Network - Baby naming - What does it mean to make an appointment in another dimension?

What does it mean to make an appointment in another dimension?

Inter-dimensional booking refers to booking activities in a fictional world. This word comes from the concept of different dimensions in science fiction or games, but in reality it is usually a date in virtual world activities such as video games or role-playing games. Different from booking in real life, booking in different dimensions requires players to choose roles, scenes, time and other conditions. According to the set appointment time, players can log in and wait for the game to start. Through this activity, players can further integrate into the game and experience the realism of the game in different dimensions.

Another dimension reservation can also be understood as the problem of not being able to make an appointment in reality. In some cases, it may be very difficult to make an appointment, such as making an appointment for a particular celebrity, sports competition or concert. Due to the limitation of celebrities or venues, it is often necessary to obtain appointment qualifications through system or lottery within a limited appointment time. These restrictions do not exist in different dimensions of booking, and players can choose the time and place they want at any time to get a real virtual game experience.

Different-dimensional booking may become a consumption trend in the future. In reality, people are increasingly dependent on the Internet and digital technology consumption, such as online shopping or subscription services. In virtual reality, there will be similar consumption patterns, and dating in different dimensions will also be an example of the integration of the real world and the virtual world. In the future, there may be more advanced virtual reality devices to make dating between different dimensions more real and closer to nature. We can also expect different dimensions of dating to become an important part of the new era of virtual reality consumption.