Black and White Home Illustration —— How to Draw Black and White Decorative Illustration
2. Draw skylights and rectangular houses on the roof.
3. Draw vertical lines and horizontal lines on the roof and house.
4. Draw arched doors and add bars.
5. Next, draw four small black dots on both ends of each wood chip.
6. Finally, paint your favorite color and the hut will be finished. Is it simple and beautiful?
The stick figure is a kind of painting that extracts the most typical and prominent main features of the objective image through activities such as eye recognition, brain memory and handwriting, and shows generality, identifiability and schematic in a flat, stylized form and concise brushwork.
Stick figure refers to simplifying complex images, and physical structure is the most basic element of painting. All kinds of objects have their own unique composition, structure and proportional relationship. It is relatively simple to express two-dimensional plane structure with plane stick figures.
How to draw a house step by step? In fact, if you can see a modern wooden house, you will be particularly surprised and even deeply attracted by it. Today I will bring you the detailed steps of sketching the hut. If you like huts, please take time to have a look!
The first step is to carefully observe the external outline of the hut, and then gently draw the sideline of the hut on the paper through a straight line with HB pencil. At the same time, we should pay attention to compare the length and angle between the sideline. The included angle of the roof is similar to a right angle.
The second step is to constantly adjust the outline of the drawn small house, and at the same time depict the details of the house such as going out, and then draw a flat car on one side.
Step 3: Since the light source comes from the right side, you can sharpen the 2B pencil first, and then draw a tone gently on the dark side of the house, inside the door and under the eaves, and then deepen the dark parts of the eaves and houses.
Step 4, deepen the left wall, add some details, then deepen the dark part of the door again, the color near the door is lighter, then draw the wheels, dark parts and protrusions of the flat car, and then gently draw the distant mountains and the ground around the house with HB pencil by arranging cables, while paying attention to comparing colors with each other.
Step five, describe the details of the house, then draw some vertical wooden strips at the top of the front and patiently draw sharp corners at the bottom.
Step 6, arrange the dark side of the roof layer by layer with short lines parallel to the inclined plane of the roof, show the lines of the roof, and then deepen the dark side of the wall. The closer to the eaves, the darker the color.
Step 7, draw the wooden strips below the front with HB pencil, and then gently arrange the cables, add a touch of color to the front and deepen the projection behind the door.
Step 8, carve some vertical stripes and details of side walls on the door panel, and then deepen the darkness inside the door and under the side eaves again. The darkness and projection of the flatbed car also need to be deepened, and the distant Woods should be drawn with the small color block of approximate triangle.
The ninth step is to refine the bright part. Draw a little wood grain on the front board of the house wall with HB pencil, then deepen the ground through the flat cable, leave blank as unmelted snow, and finally draw weeds with short strokes at will.
Step 10 Because the whole house is a little gray, it is necessary to enhance the contrast between black and white when deepening the dark parts of the house, and at the same time deepen the ground behind and on both sides of the house and the distant Woods.
Looking at this painted cabin, people must have a desire to own their own cabin. Although simple, it is very comfortable and charming. Therefore, when learning to sketch a cabin, we must be serious and attentive.
How to draw black and white decorative illustrations Illustrations (paintings) are images expressed by patterns. In line with the principle of unity of beauty and practicality, lines and shapes should be as clear and lively as possible for easy production. Illustration is a universal language in the world, and its design is usually divided into characters, animals and commodity images in commercial applications.
Commodity image
Product image is the expansion of animal personification in the field of goods, and anthropomorphic goods give people a sense of intimacy. Personalized modeling has a refreshing feeling, thus deepening people's direct impression of goods.
classify
As far as the idea of commodity personification is concerned, it can be roughly divided into two categories:
The first category is complete personification, that is, exaggerating goods and using the characteristics and modeling structure of goods to personify performance.
The second category is semi-anthropomorphism, that is, adding hands, feet and heads unrelated to commodities as anthropomorphic characteristic elements.
The above two anthropomorphic molding technologies make the goods humanized and personalized. Through the form of animation, emphasizing the characteristics of goods, its actions and words are directly related to goods, and the publicity effect is more obvious.
Illustrators often draw illustrations for graphic designers or directly for magazines, newspapers and other media. They are generally professional illustrators or freelance artists, and have their own themes and painting styles like photographers. Their professional sensitivity and desire for new forms and tools have led many of them to use cg animation design tools to create illustrations. The software function of Cg animation makes their creative talent play a greater role. Whether it is simple or complex, whether it is traditional media effects, such as oil painting, watercolor, printmaking style or the endless new changes and new interests of digital graphics, it can be completed more conveniently and quickly. Digital photography is the latest development of photography. Photographers shoot objects with digital cameras or scan traditional positive films into computers through scanners, then adjust, combine and create new visual images on computer screens, and finally output positive films or negative films through film recorders. This brand-new photography technology has completely changed the creative concept of photographic optical imaging, taking digital graphics processing as the core, and is also called "darkroom photography". It blurs the boundaries between photographers, illustrators and graphic designers. Nowadays, as long as they are talented, they can complete all three tasks on the same computer.