The open space in the south of the house, the open space in the north of the house, the east alley, and the west alley have good feng shui?
Alliance:
The following routes assume you are in Stormwind City. And the bird spots are not open
Route 1: All the way north
After leaving Stormwind City, walk north along the beautiful Elwynn Forest statue, which is on the right after leaving the Stormwind City statue Walk. Avoid the attacks of wolves and spiders, follow the path to Night Town, take a rest, and then continue north along the path of Night Town, I will leave Season with You all the way north. . . Just keep walking along the path (the path will go north for a while and then direct you to go east, that is, turn right). After a short while you will find a sign, okay, go north again, pass a narrow mountain pass, and you will be there. In the legendary Stranglethorn Valley, there are not only tigers and tyrannosaurs, but also fireballs. Be especially careful here. Follow the path again, go to an alliance camp, and open the bird spot. Then continue all the way north. Still walking along the path. . . Stop looking at the scenery. . The scenery you see is all point cards. . To the north. . There may be some twists and turns along the way. If your level is low, there may be leopards sneaking around and murlocs suddenly rushing out from the side. Uh, okay, I admit, they are more blades from the enemy camp. You went through many difficulties and dangers (this is no exaggeration) and came to Booty Bay. Those annoying goblins here will give you many tasks, and there is also an NPC here. Hemingway. He will give you a quest called "Perch and You". Without further ado, have you seen that pier? Ignore those goblins and wait for the boat at the dock. There is only one ship here, leading to the final destination - Jingtooth City.
Summary: This route is the most common and practical one.
Route 2: "Any Door"
Wait in the trading or teaming channel. Anyway, no matter what method you use to capture or drag a mage, of course it must be level 35 or above. (But there are too many fast food nowadays, and most of the level 35 mages have never been to Theramore Island, so let’s call it a full-level one.) You managed to persuade and even gave the mage money, okay, he opened a Theramore for you. After teleporting to the door of Mo Island, you will find that you are in a tower, and next to you is a blood elf girl! Don't be surprised, they are just Jaina's disciples. Go up the stairs and you can see the legendary Jaina's sister. Once again, Jaina and Arthas have no so-called love at all. . . You can also see the statue of her father Proudmer (the captain in DOTA) from the church in Stormwind City.
No more nonsense, after we arrive at Theramore, we will start walking along the path again (wonder why I use "again"), and please pay attention! ! You are about to start heading north again. You will ask me, but you have to turn when walking along the path. I tell you that it will take you to the Barrens. Although you can also reach Jingteang City, it is too far. Open the map and see those islands to the left of Okaz Island? That's right, go from there, keep walking north along the sea, and you will reach the Barrens directly. You will arrive directly at the Northern Castle, where there are Alliance soldiers. Note that this is tribal territory, so be careful. Then Jingtooth City is directly north of you. Find the path and follow it. Be careful not to go to the crossroads. Those are tribal ones. You should be able to find Jingtooth City when you get here.
Horde:
First take the airship to Orgrimmar, and then walk down the continent. On the east side of the barren map