China Naming Network - Eight-character Q&A - What are the characteristics of all the Pokemon in Pokemon Dark Phantom 4.5?

What are the characteristics of all the Pokemon in Pokemon Dark Phantom 4.5?

Lush

しんりょく

When the HP is below 1/3, the power of grass-type moves becomes 1.5 times its original value.

Agni

もうか

When the HP is below 1/3, the power of fire-based moves becomes 1.5 times its original value.

Stink

あくしゅう

Map effect - When placed at the top of the team, the chance of encountering enemies in the wild is reduced to 1/2. If it conflicts with the effect of the prop, use the prop priority.

Escape

にげあし

You will be able to escape when encountering wild elves, and ignore the influence of the opponent's skills/characteristics.

Glowing

はっこう

Map effect - When placed at the top of the team, the chance of encountering enemies in the wild is increased by 1.5 times. If it conflicts with the effect of props, props will take priority.

Collect honey

みつあつめ

If you do not bring any props, there is a 30% chance of getting honey (honey) after the battle.

Pick up

ものひろい

If you do not carry any props, there is a 10% chance of obtaining the carrying props after the battle; as the level increases, you can obtain rare items.

Rainfall

あめふらし

The weather changes to rain after entering the game, and the effect will continue after the game ends; until the weather is changed.

Sunny

ひでり

The weather becomes sunny after entering the field, and the effect will continue after leaving the field; until the weather is changed.

Sand

すなおこし

The weather changes to windy sand after entering the field, and the effect will continue after leaving the field; until the weather is changed.

Snowfall

ゆきふらし

The weather changes to wind and snow after entering the field, and the effect will continue after leaving the field; until the weather is changed.

Weather Lock

エアロック

Weather effects lose their influence on all elves in the field.

No weather

ノーてんき

During the battle, both the enemy and ourselves will eliminate the corresponding effects of the weather.

Ice Body

アイスボディ

Recovers 1/16 of the maximum HP in each round during hail weather. It can be used in combination with leftovers.

Rain tray

あめうけざら

When it rains, 1/16 of the maximum HP is restored in each round. It can be used in combination with leftovers.

Moisten the body

うるおいボディ

Restore the abnormal state when it rains, and will not fall into the abnormal state during this period.

Dry skin

かんそうはだ

In sunny weather, HP is reduced by 1/16 of the maximum value per round, and in rainy weather, HP is restored to the maximum value per round 1/16 of the value. The damage taken by fire-based skills is increased by 25%, and the damage taken by water-based skills is negated and 1/4 of the maximum HP is restored.

Solar Energy

サンパワー

In sunny weather, HP is reduced by 1/8 of the maximum value, and its own special attack is increased by 1.5 times.

Sand Hidden Technique

すながくれ

In sandy weather, it will not be affected by wind and sand, and the opponent's hit rate will be reduced by 1/5.

Map effect - When placed at the top of the team, the chance of encountering enemies in the wild on sandy roads is reduced by 1/2.

Snow Hidden Technique

ゆきがくれ

In hail weather, it is not affected by wind and snow, and the opponent's hit rate is reduced by 1/5.

Weather Forecast

てんきや

Changes its attributes as the weather changes, usually = normal, sunny = fire, rainfall = water, snow = ice element .

Brisk

すいすい

Double the speed in rainy weather.

Chlorophyll

ようりょくそ

Double your speed on sunny days.

Flower Gift

フラワーギフト

When a Pokémon with this characteristic is present on a sunny day, the physical attack and special defense of our Pokémon on the field will be increased by one level each. ; When the Pokémon with this characteristic is removed from the field, it will automatically become invalid.

Leaf Guardian

リーフガード

During sunny weather, it will not fall into an abnormal state during the period, and the previously affected abnormal state will not be restored.

Natural reply

しぜんかいふく

The abnormal state will be automatically released after the exchange of elves in an abnormal state.

Soft

じゅうなん

Will not fall into paralysis.

Psychic power

せいしんりょく

Won’t fall into a state of fear.

Peeling

だっぴ

There is a 30% chance of automatically recovering at the end of the round when being poisoned, paralyzed, sleeping, burned, or frozen; confusion and obsession The status cannot be restored.

Sluggish

どんかん

Will not fall into confusion.

Get up early

はやおき

The round of waking up from sleep is halved.

Insomnia

ふみん

Will not fall into sleep state.

Self-centered

Mahiko

Will not fall into chaos.

Lava Armor

マグマのよろい

Will not fall into a frozen state; map effect - when an elf with this characteristic is placed in the team, the steps required to hatch the egg are The number decreases.

Water Curtain

みずのベール

Won’t get burned.

Immune

めんえき

Will not be poisoned.

Fighting Spirit

やるき

Will not fall into sleep; Map effect - When placed at the top of the team, enemies in the wild will not encounter the lowest level in the area of elves, the chance of encountering the highest level elves is 50%.

Stone Head

いしあたま

It will not be harmed by the reaction force of skills. Konoha Hammer, High Voltage Electric Shock, Flame Crash, Raptor, Flying Kick, Flying Knee Kick (とびひざげり), Hell Roll (じごくぐるま ), double-edged headbutt (もろはのずつき), etc. do not receive reaction damage

Beetle Armor

カブトアーマー

Does not receive knowing blows .

Shell Armor

シェルアーマー

Will not receive knowing blows.

Hard

がんじょう

Immune to one-hit kills (horn drill, scissors guillotine, absolute zero, ground crack).

Suction cup

きゅうばん

It will not be affected by being blown away or roared; Map effect - When placed at the top of the team, the chance of encountering enemies while fishing increases.

Moist

しめりけ

All elves on the field cannot use self-destruction and big explosion, and the characteristic ゆうばく (detonation) cannot be activated.

Soundproof

ぼうおん

Will not be affected by sound skills. These include noisy (さわぐ), snoring (いびき), insect buzzing (むしのさざめき), barking (なきごえ), noise (いやなおと), high pitched sound (ハイパーボイス), and metallic sound (きんぞくおん), grass flute (く さぶえ), roar (ほえる), healing bell (いやしのすず), singing (うたう), ultrasound (ちょうおんぱ), noise (おしゃべり), song of death (ほろびのうた).

Magic Guardian

Mascuit

It will not be damaged by indirect attacks, including abnormal status (except chaos), magic, weather, characteristics, props, Damage rebound, etc.

Water storage

ちょすい

It is invalid when attacked by water-based skills, and at the same time, its own HP will be restored to 1/4 of the maximum value.

Electric storage

ちくでん

It is invalid when attacked by electric skills, and at the same time, its own HP will be restored to 1/4 of the maximum value.

Electricity Engine

でんきエンジン

It is invalid when attacked by electric skills, and its own speed increases by one level.

Lightning Rod

ひらいしん

When all the elves except yourself use electric skills, they will be directed towards you.

Floating

ふゆう

It will not be affected by the attack damage and additional effects of ground-based skills, and the properties of sand hell, poisonous water chestnut and poisonous water chestnut are also invalid.

Mysterious Guardian

ふしぎなまもり

It is only damaged by attacks that suppress its own attributes, but it is still damaged by abnormal conditions, weather, magic, and characteristics.

Fire

もらいび

It is invalid when attacked by fire skills, and the power of own fire skills becomes 1.5 times; the effect is maintained until the spirit with this characteristic is When exchanging.

Draw Water

よびみず

During doubles, being attacked by water-based skills will be drawn to him.

Thick Fat

あついしぼう

The power is halved when damaged by ice or fire skills.

Heat resistance

たいねつ

The power is halved when damaged by fire-based skills, and the HP loss per round in the burn state is halved.

Hard Rock

ハードロック

Damage when attacked by a restrained attribute skill*0.75.

Filter

フィルター

Damage when attacked by a restrained attribute skill*0.75.

Intimidate

いかく

When it appears, the physical attack of the opponent's spirit will be reduced by one level. ), かいりきバサミ (Monster Clamp) elves are invalid

Map effect - When placed at the top of the team, there is a 50% chance that you will not encounter wild elves that are level 5 lower than yourself

Strange Power Clamp

かいりきバサミ

Its own physical attack cannot be reduced.

Acceleration

かそく

Increases own speed by one level each round, up to the upper limit of level 6.

Pure Body

クリアボディ

It is not affected by the decrease in ability caused by the opponent's characteristics, skills and additional effects.

White Smoke

しろいけむり

It is not affected by the opponent's characteristics, skills and additional effects that reduce the ability

Map effect - release When at the top of the team, the chance of encountering enemies in the wild is reduced to 1/2.

Sharp Eyes

するどいめ

The own hit rate cannot be reduced

Map Effect - When placed at the top of the team, 50% chance You will not encounter wild elves whose level is lower than 5 levels.

Simple

たんじゅん

The effect of using ability up or down skills is 2 times. But the maximum limit is still level 6.

Natural

てんねん

The opponent cannot lower or raise its attack, defense, special attack, special defense, or evasion ability levels.

Colored Glasses

いろめがね

When the attack effect is less than or equal to half, the power is modified to 2 times.

Tightrope walking

かるわざ

After losing or using the props you carry, your own speed is corrected to 2 times. If you carry the item again or exchange the elves, the effect will disappear and the relay will not be possible

Strengthening Luck

きょううん

The occurrence rate of the knowing hit will increase, and the basic value is 1/ 8.

Chain Skill

スキルリンク

When using a skill that attacks continuously for 2 to 5 times, it will attack for 5 turns.

Sacrifice

すてみ

Power*1.2 when using skills with rebound damage; for rush (とっしん), sacrifice collision (すてみタックル) , Konoha Hammer (ウッドハンマー), High Voltage Electric Shock (ボルテッカー), Flame Crash (フレアドライブ), Raptor (ブレイブバード), Flying Kick (とびげり), flying knee kick (とびひざげり), hell rolling (じごくぐる ま), double-edged headbutt (もろはのずつき), etc. are effective; Desperate Counterattack (わるあがき) is not activated

Sniper

スナイパー

When the opponent hits the target with a knowing blow, the damage is corrected to 1.5 times the amount after knowing the target.

Download

ダウンロード

When the opponent's defense =Special Defense, one's own special attack Move up one level.

Hercules

ちからもち

Physical attack is increased to 2 times.

Power of Yoga

ヨガパワー

Physical attack is increased to 2 times.

Iron Fist

てつのこぶし

When using fist skills, the power is increased by 1.2 times, and all skills with [パンチ] in the skills are activated; for example: Bai Ten thousand tons boxing (メガトンパンチ), continuous boxing (れんぞくパンチ), absorption boxing (ドレインパンチ), energy boxing (きあいパンチ), explosion boxing (ばくれつパンチ), Flame Fist (ほのおのパンチ ), Thunder Fist (かみなりパンチ), Ice Fist (れいとうパンチ), Sonic Fist (マッハパンチ), Color Fist (バレットパンチ), etc.

Adaptability

てきおうりょく

When using a skill with the same attributes as one's own, the damage correction is 2 times instead of 1.5 without this characteristic. times.

Technician

テクニシャン

When using a skill with a power of 60 or below, the skill attack power will be increased to 1.5 times when attacking.

Struggle Heart

とうそうしん

If the opponent is of the same gender, the damage correction when using attack skills will be 1.25 times, and the damage correction of the opposite gender will be 0.75 times. , invalid for genderless elves.

No Defense

ノーガード

Both the attacks of yourself and the opponent are sure to hit, one-hit kills and rounds where you dig and dive to hide are also valid

Map effect - When placed at the top of the team, the chance of encountering enemies is doubled. If it conflicts with the effect of props, props will take priority.

Compound Eyes

ふくがん

The basic hit rate of the skill is increased by 30%. Map effect - When placed at the top of the team, the chance of carrying props when encountered by enemies in the wild increases.

Courage

きもったま

You can use normal attribute and fighting attribute skills to attack the ghost type, and the attribute damage is corrected to normal.

Normal skin

ノーマルスキン

All attributes of the skills used by oneself become normal attributes.

Color change

へんしょく

When attacked by a skill, change its own attributes to those of the skill.

Heaven's Favor

てんのめぐみ

The additional effects of attack skills, the chance of abnormal status, reduced abilities, etc. are doubled.

Scale powder

りんぷん

It will not be affected by the additional effects of the opponent's attack skills, abnormal status, reduced abilities, etc.

Acupoint of Anger

いかりのつぼ

When hitting a vital point, the physical attack ability is increased to level 6 to maximize.

Advance

こんじょう

The attack is increased by 1.5 times in the poisoned, paralyzed, sleeping, burned, and frozen states. It will not be activated in the confused or fascinated states; no Affected by burn status, attacks are halved.

Synchronization rate

シンクロ

When receiving an abnormal condition (poisoning, paralysis, burn) caused by the other party, it will be transmitted to the other party

Map effect- When placed at the top of the team, the chance of encountering elves with the same personality in the wild increases to 50%.

Staggering steps

ちどりあし

The opponent's hit rate is reduced to 0.8 times in a chaotic state.

Easy Foot Expert

はやあし

The speed increases to 1.5 times when poisoned, paralyzed (no slowdown), sleeping, burned, or frozen. Confusion, Does not activate while in the fascinated state.

Unyielding Heart

ふくつのこころ

When scared, your own speed increases by one level.

Mysterious Scales

ふしぎなうろこ

Defense increases to 1.5 times in poisoned, paralyzed, sleeping, burned, and frozen states, and does not activate in confused or obsessed states. .

Poison treatment

ポイズンヒール

Recover 1/8 of the maximum HP per round when poisoned.

Shark Skin

さめはだ

When receiving a melee attack, the opponent's HP is reduced by 1/16 of the maximum value.

Static Electricity

せいでんき

When receiving an attack that touches itself, the opponent has a 30% chance of being paralyzed, including ground-based ones.

Map effect - When placed at the top of the team and there are electric elves in the area, the chance increases to 50%.

Poison Sting

どくのトゲ

When receiving a melee attack, the opponent has a 30% chance of being poisoned.

Venom

ヘドロえき

If the opponent absorbs its HP, it will suffer the loss of HP, such as sucking, billions of sucking, etc., excluding dream eating.

Spore

ほうし

When receiving an attack that touches itself, the opponent has a 30% chance of falling into a state of poison, paralysis, or sleep.

Fire Body

ほのおのからだ

When receiving an attack that touches itself, the opponent has a 30% chance of being burned

Map Effect - When an elf with this characteristic is placed in the team, the number of egg hatching steps required is reduced.

Charming body

メロメロボディ

When receiving an attack that touches itself, the opponent has a 30% chance of falling into a fascinated state

Map effect - release When at the top of the team, the chance of encountering an enemy elf of the opposite sex in the wild increases to 50%.

Detonate

ゆうばく

When knocked down by a melee attack, the opponent's HP is reduced by 1/4.

Riptide

げきりゅう

When your HP is below 1/3, the power of water-type moves becomes 1.5 times its original value.

Insect Alert

むしのしらせ

When the HP is below 1/3, the power of insect-type moves becomes 1.5 times its original value.

Sand Hell

ありじごく

The opponent cannot escape or exchange spirits, but they can still use Baton (baton), Toki (dragonfly spin), ふきとばし(blow away) and ほえる(roar) are ineffective against floating characteristics and flying type.

Map effect - When placed at the top of the team, the probability of encountering wild elves in the wild is *2

Step on the shadow

かげふみ

The opponent cannot escape or exchange spirits, and cannot use baton or dragonfly spin, but can still use blowing or roaring.

Magnetic force

じりょく

Steel-type opponents cannot escape or exchange spirits, but they can still use the baton and the dragonfly spin ), ふきとばし (flying), ほえる (roar)

Map effect - When placed at the top of the team, and there are steel elves in the area, the chance of encountering steel elves increases to 50%.

Gluttony

くいしんぼう

Use the carried fruit in advance. The fruit originally activated in the red blood state will be activated in the yellow blood state (HP less than 1/ 2 o'clock), it can be activated.

Adhesion

The other party cannot take away the items it holds, so ほしがる(request), どろぼう(steal), はたきおとす(knock down), トリック( Trick), ついばむ(bird's beak peck), むしくい(worm food) are all invalid.

Map effect - When placed at the top of the team, the fishing probability increases.

Exception

かたやぶり

It takes priority over other characteristics to activate, ignores any defense and affects our abilities; but for ヨガパワー (Power of Yoga), てんのめぐみ(天恩) and others do not affect itself, and the weather change characteristics are invalid.

Change

トレース

Can copy the characteristics of the elves on the field during battle.

Insight into the Mind

おみとおし

A prop that reminds the opponent to carry when playing.

Predict danger

きけんよち

When the opponent has the attribute of restraining himself or kills with one hit or self-destructs, the message "○○はみぶるいした" ”, but does not display the specific skill name.

Predictive Dream

よちむ

A skill that predicts the most powerful skill possessed by the opponent.

Back attack

あとだし

Ignore speed and must attack later, giving priority to speed -8.

Slow start

スロースタート

The attack and speed are halved, and will be canceled after 5 turns of the battle.

Lazy

なまけ

Rest every other turn and do not attack.

Nervous

はりきり

The physical attack increases by 1.5 times, but the attack hit rate decreases by 1/5. Map effect -

When placed at the head of the team, you will not encounter the lowest level elves in the area, and there is a 50% chance of encountering the highest level elves in the area.

Clumsy

ぶきよう

The effects of the items carried cannot be activated.

Pressure

プレッシャー Every skill used by the opponent costs 2 PP.

Map effect - When placed at the top of the team, when encountering enemies in the wild, you will not encounter the lowest level elves in the area, and 50% of the time you will encounter the highest level wild elves.

Positive

プラス

When on the same field as a spirit with negative characteristics, the special attack is multiplied by 1.5 times.

Negative

Masuna

When on the same field with a spirit with positive characteristics, the special attack is multiplied by 1.5 times.

Nightmare

ナイトメア

When the opponent is sleeping, the HP is reduced by 1/8 of the maximum value each round.

Multiple Attributes

Multiple attributes

Change its own attributes according to the stone tablet (プレート) it carries.

Give me a break, dear!