The effect of the weather in Pokemon on the skill. Please respect yourself if you can make a comprehensive request.
rainy days: the power of water system moves is multiplied by 1.5 times, the power of fire system moves is halved, the sun and flame need to accumulate power for one round and the power is halved, the recovery of sunlight, moonlight and photosynthesis is reduced to 1/4, the speed of PM with "lightness" characteristics is doubled, the property of "weather ball" moves is changed to water and the power is doubled, and the move of "lightning" becomes a must.
sandstorm: it doesn't add to the power of moves, but PM with characteristics other than steel, earth and rock that are not "hidden in sand" will lose 1/16 HP before the end of each turn (in fact, only the devil cactus NO.332 and its unexplored form are other than steel, earth and rock), and PM with characteristics of "hidden in sand" has a certain avoidance rate in sandstorm.
Hail: PM outside the deicing system will lose 1/16 HP every turn under the hail, at this time, the attribute of "weather ball" of the move becomes ice and its power is doubled. On the NetBattle battle platform, the hit rate of the skill "Blizzard" under hail changed from 7% at ordinary times to a must.