China Naming Network - Eight-character Q&A - Three-piece team creative game activity planning

Three-piece team creative game activity planning

Team creative game activity planning Part 3 A group of 6 people is divided into two groups. Everyone has a chopstick in his mouth and hangs the key chain on the first person's chopsticks. The first person passes the key chain to the second person, and it must be passed by chopsticks, not by hand. Which group passes the chopsticks to the last person's chopsticks first to win. The following is the planning information of team creative game activities compiled by everyone for reference. Welcome to read it.

Team creative game activity planning game 1: balloon competition, equipment: 3 chairs, 3 boxes, 20 balloons in each box;

Rules of the game: 2-person group, ***3 groups, one person passes the ball and one person sits on the ball, with a time limit of 3 minutes. After 3 minutes, the ball with the least introspection in the penalty area wins;

Game 2: grab the stool; Appliances: 5 chairs in a circle;

Rules of the game: make a circle around the chairs, and music will start. Six people will circle around the chairs, and the music will stop. Six people will scramble to sit, and those who don't rob will lose.

Game 3: chopsticks carry key chains; Household appliances: 12 chopsticks, 2 key chains;

Rules of the game: a group of 6 people is divided into two groups. Everyone has a chopstick in his mouth. Hang the key chain on the first person's chopsticks. The first person hands the key chain to the second person. It must be passed by chopsticks, not by hand. Which group passes the chopsticks to the last person's chopsticks first to win.

Game 4: Hula hoop passes the needle; Appliances: 3 hula hoops, 18 paper clips;

Rules of the game: 3 people, each holding a hula hoop and 6 paper clips. Everyone should connect the six paper clips in their hands when they turn the hula hoop. Whoever connects the six paper clips first wins.

Game 5: step on the balloon; Electrical appliances: 100 balloon

Rules of the game: Divide into two groups, a group of five people, and each group is tied to the ball with 10 balloons. The host has a time limit of 3 minutes and steps on the balloon on the other side's leg. After 3 minutes, see which group saves more balloons and win.

Game 6: Who is undercover?

This game seems to be very difficult, but it is actually very simple, and it is easy to drive the atmosphere of the scene. It is quite popular at this annual meeting.

Number of players: 7, of which 1 is undercover.

Rules of the game: Choose two similar words, six players take the same word, 1 undercover player takes another similar word. Everyone describes the words in his hand, but you can't say them directly. Hint at the words in your hand to your compatriots, but don't let undercover guess the correct words. After each round of description, seven players voted for undercover, and the person with the most votes was out. If the undercover sticks to the last three people, the undercover wins, otherwise, the undercover is out.

Scene 7: Radish Squat

I believe that anyone who has seen the program "Where is Dad Going" should know that this game is a very funny little game.

Number of players: more than four.

Rules of the game: Name everyone by color. Randomly specify a color of radish to start squatting, and you need to read words while squatting. In the process of memorizing words, you should specify radishes of other colors to do the same action, and so on. The designated radish failed to squat in time or reported the wrong radish color.

Game 8: Game 7:

This game is very suitable for the whole audience to play together, not only the participating employees, but also the atmosphere of the audience is very good.

Number of players: 5 or more, the more the better.

Rules of the game: Anyone starts with 1 If he encounters a multiple of 7 or a number containing 7, he must skip it and knock on the table or chopsticks instead. If someone encounters a multiple of 7 or the number containing 7 does not skip, it is regarded as losing.

Game 9: I love you for shame.

Number of players: 5 or more.

Rules of the game: This game may inadvertently match a couple. Choose men and women to sit in a circle every once in a while and say to the person on your left? I love you? Say it to the person on the right? Shameless? Two people can't talk more than three times, and slowly speed up. Once someone can't react and say the wrong thing, they will be punished.

Game 10: major league of foodies

Number of players: 8 or more, forming a group.

Rules of the game: This game tests the ability of eating goods and also cooperates with teamwork. Put any food in front of the player, it is not easy to swallow, and you need to refuse, such as happy eggs, sausages and so on. Can also be used with drinks. When a person finishes eating the food in front of him, he needs to whistle on the spot to show whether all the food in his mouth has been swallowed. Players who continue to eat without whistling will be punished and the whole team will be out.

Game 1 1: the game of kings

Number of players: 5 or more.

Rules of the game: choose one person as king. The king can order anything, such as making two men kiss. If they don't want to, they will be out and punished. This game is more suitable for Doby players and creates more fun. The king's choice can be made by the winner, and in the end? Revenge? There will be more fun.

Game 12: Put coins.

Number of players: 2 or more.

Rules of the game: Use a glass full of water, and the water content is 1-2 mm from the mouth of the glass. Everyone takes turns putting coins in the cup. The player who overflowed the water lost. The game is simple but fun, full of tension and suitable for many people to play together.

Team creative game activity planning 2 1. Theme: I exercise, I am healthy and I am happy.

Second, the purpose of the activity: The purpose of this fun sports meeting is to enhance the cohesion of all departments, show the vitality and competitive enthusiasm of the new property team, and increase the team cohesion.

Third, the organizational structure:

Organizer: Shenyang Project Property Department

Four. Participants: Participants are employees of all departments of the property. Before the competition, each pair of players will choose a team leader and an assistant referee.

Five, integral method and reward method:

Each game is scored by ranking, with 7 points for the first place, 5 points for the second place and 4 points for the third place. If there are illegal operators, 3 points will be deducted each time. The competition is divided into 3-4 teams (the team name is determined by the team leader), with a first prize 1 name, 2 second prizes and 3 third prizes. And set up a team award.

Time and process of intransitive verb competition

Time of drawing lots: to be determined, and the place will be announced later.

Competition time: to be determined. Location: Open space at the sales site.

1. The host presided over, and the leader made an opening speech and announced the opening.

2. Assemble all teams; Leaders announce rankings and award prizes; The leader made a speech and announced the closing.

Pre-match preparation

On-site audio debugging. Four big pockets, four stopwatches, a whistle, a bicycle, a few pieces of wood, goggles or cloth, 50 balloons, chairs, coins, flowers, knives, some adhesive tape, some paper, some newspapers, certificates, prizes and so on.

Competition events and rules:

Item 1: Blow balloons together.

Rules of the game: Each team has 4 participants. Members of each group draw lots first, and four labels are read? Hands? 、? Mouth? 、? Feet? 、? Ass? Equivalent words. Understand? Hands? The team asked the assistant referee for balloons and gave them? Mouth? , let? Mouth? Blow, blow over,? Hands? Tie a knot and give it. Feet? ,? Feet? Hold the balloon with your legs and jump? Ass? There? Ass? Crush the balloon with your ass. Feet are jumping back. There are four balloons in one group, and the one that decays first wins. Race 10 meter.

Item 2: kangaroo jumping

Participants: Each team has 6 participants.

Referee: One person gives the order and four people time and record it.

Competition equipment: 4 big pockets and 4 stopwatches. Whistle.

Rules of the game: there are 3 players at each end of the runway. The player at one end stood in the sack, grabbed the bag and pounced on the player at the other end, then handed the sack to the player at the other end. Relay back and forth until the last runner jumps to the other end of the runway with a sack. The recorder records the time, registers and calculates the name.

Rule 3: Cross the river by feeling the stones.

Rules of the game: each team has 2 players, and the players stand on the 1 and 2 river stones behind the starting line, holding the 3 river stones. After the referee gave the order, the players stepped on the river stone in turn and moved forward alternately. The race is 20 meters. (Note: The contestant stands on the river stone crossing the vertical plane of the finish line with any foot, and the time stops, and the one who takes less time ranks first. )

Item 4: One-legged train operation

Rules of the game: 8 people per team;

(1) A row of 8 people, each supported by his right foot only. The latter person puts his right hand on the shoulder of the former person and his left hand holds the left foot of the former person. Many teams stood side by side at the starting line. (2) After the referee gives the order, each team will play together. Distance 30 meters (3) Ranked by time, the one with the least amount wins. Teams that fall down will be disqualified.

Item 5: Snowball

1. Competition number and grouping: each team 12 players are divided into two groups in turn.

2. Race distance: The venue is about 20 meters long, and markers are placed at the starting point and the finishing point respectively as turning signs.

3. Competition system: According to the order that everyone ran back to the starting point hand in hand, the era was named by time.

4 rules of the game:

1) The starting line of each team 12 people (half men and half women). After the start, the first person in each team quickly ran forward, bypassed the finish mark and ran back to the starting point, then ran hand in hand with the second person to the finish line, turned around and returned to the starting point, then took the hand of the third person into the hand of three people to run forward, and so on until the whole team finished running hand in hand.

2) people who return to the starting point must bypass the turning signs at the starting point and the end point and run hand in hand.

3) There is no restriction on the arrangement of the team when running, but you must hold hands and not sell them.

All the players (12) were above the starting point before they arrived.

6. Competition discipline: the referee should be absolutely obeyed in the competition, and the referee's penalty is final.

Item 6: the fairy guides the way

(1) Props: two eye patches or cloth, mysterious black bag and reed bag. 2 chairs, 2 balloons, 4 coins 1, flowers.

(2) Rules: One man and one woman from each team enter the customs. First of all, the staff will cover the boys' eyes, and the girls will stand at a distance of 10 meters from him. Then the staff took something out of the mysterious black bag. Let the boys guess, and the staff can indicate which category this thing belongs to. If you can't guess, you can pass. There are only two chances, and if you can't guess, you lose. If you guess. 10 meter girls attract boys with their own voices. And take him through a series of obstacles (which can be chairs and need to be bypassed. It can be a balloon. You have to step on it. This is a coin that can be picked up. Obstacle length10m. Finally, there are flowers. Boys are going to find girls and give them to girls. (Note: In the whole process, girls can only say that they know nothing, and the task of girls is to guide boys. )

(3) Scoring: Two teams will play at the same time, with 5 points for the team with short time and 2 points for the team with slow time.

Item 7: Deep brotherhood (Bender)

(1) Team members: 5 people per team.

(2) Competition rules: The contestants hold one foot in each hand, and then jump on one foot to complete the 50m stage. Whoever passes all the best and arrives first wins.

(3) Props: 2 whistles

Item 8: Baby Bride

(1) Participants: 9 for each team.

(2) Competition rules: 9 people are divided into 3 groups, 3 people are a group, and each group has 2 women 1 man. At the beginning of the competition, four female players crossed their hands? Sedan chair? Male players sit as girls? Sedan chair? Go and finish the 50-meter stage. If a male player lands, will he sit back where he landed? Sedan chair? Forward.

On-site referee (maintaining order): 2 persons

Item 9: The wheels are turning.

(1) Number of participants: all members of the team.

(2) Rules of the game:

Glue the newspaper into a crawler (cloth banner can be used instead), which is long enough to stand all members. After giving the password, all members stand in the track and pass it on to each other with their hands to make the wheels move forward. Which team is faster, the team that arrives first wins.

(4) Props: some old newspapers or three old banners.

Item 10: Relative teammates

(1) Participants: each team 12.

(2) Competition rules: Two athletes hold a volleyball face to face, with their hands clasped behind their backs, and run sideways for the specified stage. If the ball hits the ground, the referee will release it again where the ball leaves the body and continue the game.

Prop: 10 children's toy ball.

On-site referee (maintaining order): 2 persons

Seven. Activity Budget: Prop 400, Prize 300 yuan.

Eight. others

1. Respect the game, the referee, the opponent, the level and style.

2. The referee must be fair, just and open.

3. Before the competition, the team leader will interpret the details of the competition, so that the participants can better understand the competition process and rules.

4. Non-staff and contestants are prohibited from entering the competition venue, which disturbs the competition order.

5. Keep the site clean, keep the site clean.

Three principles of team creative game activity planning;

1, the host explained the rules of the game: this is an auction, giving everyone 1000 yuan and an auction list. In order to ensure that the game has certain competitive factors, the ratio of auction items to participants should not exceed 2: 1.

2. First of all, please browse all the auction items and have your own preliminary choice. Then arrange their budget to see how much money they really want to have. Everyone only has 1000 yuan, and every time the goods are auctioned, the price will increase by 100 yuan. Everyone can divide his money into several items, or spend it on one item, which is up to him. Of course, every item will bring benefits and negative effects to the owner.

3. Then start the auction. The rules are as follows: a. The base price of each item starts from 100 yuan, b. The price can only be increased by 100 yuan each time, c. You must raise your hand to bid, d. After three confirmations, you can sell the item at this price, and you are not allowed to go back on your word.

When all the items are sold, the auction is over.

5. Moderator's summary: A. What are your feelings and thoughts during the auction? What have you observed from others? B: Is there anything you really wanted but didn't get in the end? Why didn't you get it? C.what projects are you afraid of bidding for? Why? D In the game, you just spend imaginary money to buy what you want, but in real life, what kind of risks will you take (sense of accomplishment, possible insult, loss of status, betrayal, money, power)?

Game Revelation: How does our fear of what we really want affect our response to change and risk? How do we become obstacles on the road to success?

List of items for auction: 200% salary increase, appointment of you as department manager, skills training, two-month paid vacation every year, computer ownership, good relationship with colleagues, good boss and own farm.

Briefing game

Through the morning meeting games, we can promote the communication between company members and help them learn the trust between people. Then we can show the cooperation ability among the members of the company through the multiplayer morning meeting game, and form the unique corporate culture activities of the company in the morning meeting game.

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