China Naming Network - Almanac query - Fantasy Westward Journey: 09 Datang players show attribute maps, and the damage is not low. Why not form a team?

Fantasy Westward Journey: 09 Datang players show attribute maps, and the damage is not low. Why not form a team?

Among the many sects, which one do you like best? From physics, legal system, solid damage to seals and assistance, different sects have different characteristics and are therefore suitable for different players. As far as the eighteen sects are concerned, the "Tang Dynasty Official" has attracted much attention from players. With its high explosive power, it can also play an important role in the martial arts altar. Although the competition is very strong, Datang seems not very popular in daily tasks, and there is rarely a captain to lead them when forming a team. The question is, is this sect really not good? Some time ago, a 09 Tang Dynasty player showed off his attributes. After seeing the character attribute map, I felt that this sect could also produce good data in missions.

Is Datang’s mission capability really bad?

Since it is the government of the Tang Dynasty, "damage" has become the most important attribute. According to the character attribute map, this 09 Datang man has "2205" damage, which is considered a damage in this level. Very good level. Although there is still a certain gap between him and the unleveled boss, in daily tasks, this kind of damage is enough. As for other attributes, health is 5470, defense is 1128, and speed is 413. As far as 109 is concerned, such a panel is enough to cope with most tasks. However, just because the sect is "Datang", players will encounter different problems in the process of forming a team. Few problems.

Nowadays, many captains require "big seconds". According to this standard, only those with legal system and solid injuries can get on the bus smoothly, and the Tang Dynasty government is excluded. After seeing this situation, many Datang players felt very depressed. Under the effect of "splash", they could also achieve the effect of big seconds. Why didn't the captain want it? There is a saying, if the equipment and spiritual ornaments are good enough, splashing can also produce good-looking data in seconds, which is no less than solid damage. If this is the case, why is Datang treated differently?

Yes, the output caused by sputtering is indeed not bad, but compared with solid damage and magic system, it is "unstable". First of all, if there is no "must hit" on the weapon, then MISS will occur. Once this happens, it means that a round is wasted. In addition, the problems of double monster resistance and combined attack also affect the splash effect. For the sake of stability, the captain does not like to lead Datang. In addition to problems with the output mechanism, Datang's "reputation" is also getting worse and worse.

A rational view of the "official government of the Tang Dynasty"

As long as the Tang Dynasty is mentioned in the game, impressions such as "hanging up" and "low damage" will immediately appear. To be honest, there is no sect in "hanging up", but maybe because there are so many players in Datang, it appears more often. In addition, with some people "fanning the flames", the sect of Datang has gradually been marginalized.

Faced with the difficulty of forming a team, all Datang players can learn more about how to lead a team. As long as you can master this skill, you can well solve the problem of "no one wants you". As long as they are willing to find a way, the difficulties encountered by Datang can be solved bit by bit. As the saying goes, things are changing. Regardless of the fact that Datang is a little lacking in the current tasks, maybe in the near future, Datang will be strengthened and return to its peak again.

In today's Fantasy Westward Journey, there are many masters in the Tang Dynasty government, and their output is not bad, so I hope everyone can view this sect more rationally.