A detailed description of the weather system of Fantasy New World and an introduction to weather usage.
Introduction to the weather usage of Fantasy New World;
Combining the planning with the real world, the weather system of Mu mainland is outlined. Different ancient civilizations have different weather experiences. The southern Mahaya country is hot all the year round, and it doesn't snow all the year round. The ice valley is covered with snow and occasionally sunny. Conch Bay is sunny most of the time.
So what's the use of the weather? This has to start with occupation. I think everyone knows about six occupations in the game, such as Berserker's shadow dance, Lori's magic music, and Atlantis' special mage Xingmang. Different weather adds skill damage to different occupations, and the duration of some buff effects is also different.
As a spell attack profession, Guangyu can call back his dead teammates by sacrificing himself. If it happens to rain at this time, Guangyu doesn't have to sacrifice himself.
In addition, the shadow dance attack in foggy days saves energy; The magic music during the light snow hits people more accurately; When it rains, the Oracle can revive an extra friendly army; In addition, in order to facilitate players to arrange strategies, there is also a weather forecast system, which can click at any time to see what the next weather will be.
In addition to professional skills, some life skills also depend on the weather. For example, the wind will lead to hermit crabs that can be used to dye pets, and green coconut trees that can be used to build equipment will only appear in heavy rain.